Free Talent Resets

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Re: Free Talent Resets

by apetitmilk » Wed Apr 15, 2015 11:47 am

Why not just bring back the dungeon finder and let horde make pallies and alliance make shammies?

I don't like having to do quests for my hunter pet, they should give me that for free too!

Penalizing a character for respeccing is a good thing in my opinion. When I played retail WoW (cata) I got very bored because I felt no characters were unique on the server, and they weren't . Allowing you to fill any role at any given moment takes away from your ability to create a unique character.

It's tough to read this, because whining about making the game easier is what ruined it in the first place.
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Re: Free Talent Resets

by rcoop » Wed Apr 15, 2015 3:54 pm

If it weren't for whining, nothing would ever change. That and action. First you have to see the problem, then you have to act upon it. Unfortunately, I'm not in the position to act.

You, again, like the others, fail to recognize the difference between this issue, and the others you talk of, which don't seem to be issues, just things people don't like, or extras.

I think norm964bgb is the only one that came close to the real meat of the issue. Really, it's whether you want freedom to choose different specs, or be tied down to mainly 1, because of money constraints, unless you are a rich fella. Norm seems to like only having 1 spec for some reason or another. That's where I differ.
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Re: Free Talent Resets

by Shiggs13 » Wed Apr 15, 2015 4:16 pm

rcoop wrote:It seems like people fail to realize the difference between this issue and others. This has nothing to do with the difficulty of the game, or making it more casual. This is about having the freedom to experience your class fully, without having to grind out hundreds of gold to do so. We grow up in a world where you are told you can only only be a few things when you "grow up". I detest that fact. It's not true. You can be many things if you truely want to be, but this society doesn't let you, because you have to go through the grind, pur se. Learn heaps of meaningless knowlege and pay thousands to colleges that don't know how to teach. It's the same thing with this game. And I dissagree that you can't just blink your eye and be someone else. I think you really could if you had the courage and freedom of mind, the creativity. I think you might gravitate towards a certain spec, pur se, in the end, but that doesn't mean the freedom isn't there.

I probrobably wouldn't be a pro in your eyes. I haven't been through the grind like most people, but it sure as hell gives me more open eyes to look at the situation in a clearer way. People seem to have so many concrete ideas of how this game should be. You really think Blizzard knew what they were doing when they made this game? No. No one does. They're just people like you and me. There isn't one way "the game" should be. Just like life, it's always changing and adapting, unless of course you put your own restrictions on yourself.

This has really been the only passionate change that I thought should be made. Sure there are other small ones I'd like to see, but they are less important and don't take away from the game as much. Sure, I'd love to see a brand new game, with some creativity in it, which you rarely see today, but that's beside the point. I doubt these developers really have the creativity to make some good changes to the game, or the courage to stand alone, with new ideas, but that's beside the point as well.

I guess we're stuck with the same old thing on this server, but that's alright. People can see how it was when it first came out, and they will be left hanging in the end as well. I just wish people could fly, but oh well.


We're reliving the world when it was 2004-2006, where change didn't really exist and/or evolve within the focus of vanilla wow. The devs aren't trying to add their own flavor on it to much of a degree. They stand by giving it as original as possible feel as when it was out. If respec costs are such an issue for you, go check out Kronos where their 10g cap sounds amazing to you.

I agree that once nostalgia fades away, some people will move on to a different server where their race/class combination works and is more effective in different facets of the game.

Also, you say that this doesn't deal with the difficulty of the game when it makes gearing up much much harder. With free talent resets, everyone will be rolling for their offsets all the time. This will be almost unbearable to deal with.
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Re: Free Talent Resets

by rcoop » Wed Apr 15, 2015 5:38 pm

Keeping it the way it is, makes the game more about the loot, and not about the play style.
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Re: Free Talent Resets

by Shiggs13 » Wed Apr 15, 2015 5:57 pm

rcoop wrote:Keeping it the way it is, makes the game more about the loot, and not about the play style.


They are both intertwined. What loot you pick up is determined by what your play style is.
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Re: Free Talent Resets

by rcoop » Wed Apr 15, 2015 6:09 pm

Yes, agreed. That's why I think more emphasis should be put on game play, or freed up, so it can become more dynamic.
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Re: Free Talent Resets

by rcoop » Wed Apr 15, 2015 11:26 pm

There are those games that are PAY to win, and there are those games that are GRIND to win. Very rarely do games hit the sweet spot, and become PLAY.
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Re: Free Talent Resets

by norm964bgb » Thu Apr 16, 2015 9:30 am

rcoop wrote:Keeping it the way it is, makes the game more about the loot, and not about the play style.


That is the reason why I play vanilla. In retail there isn't much accomplishment in PvP. If you are good enough you can go doing arenas 1 1/2 hours a week and cap and then you will only camp people outside or do BGs.
There is no diversity, everybody gets the same gear and then it's about "skill" whereas OP classes already mess with the mentioned "skill". FOTM just roll over other classes at times.
When I want to play solely for skill, I would play FPS like BF3 where your first assault rifle you can use is all you will ever need to be succesful (M16).
In WoW I want to have an advantage if I farmed more gear and stomp somebody in the ground.
Why some big bloke, who saw a dragon fall (Onyxia/Nefarian), shouldn't have an edge over the guy who merely killed a dwarf king (BRD emperor).
It kills the feeling of an actual RPG for me when everybody gets the same gear for 1 1/2 hour of playing the game a week.
Same with specs, but you already got my point that somebody who wanted to learn to defeat Horde/Alliance in PvP should have knowledge about their weakspots and his own deception like sapping without reappearing but he wouldn't have a clue how to properly slay a dragon because he never learnt how to do so.

For me vanilla WoW sometimes really gives me the awe like Skyrim. That's what retail forgot about and why I dont play it anymore. It's not unique, its streamlined.
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Re: Free Talent Resets

by rcoop » Thu Apr 16, 2015 2:59 pm

I really love reading your post Norm, because you are actually being honest that you want less freedom and more limitation. Everybody else seems to just be flipping my words around to make me look bad.

I could ask, is that really what you want? But that's something you'll have to ask yourself, if you want to understand your life better.
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Re: Free Talent Resets

by xikenyonix » Thu Apr 16, 2015 3:12 pm

I had never played WOW (even retail) up until i was introduced to Nostalrius Begins. I have respecced twice at the cost of 6g (1g for the first respec and 5g for the second). As much as i am enjoying this it, is very unforgiving in some aspects, I like a challenge as much as the next man but noobs like myself may struggle with the Gold cost of respeccing.

I accidentally specced into the wrong tree, and had to pay the 5g for just 1 talent point mistake, feels harsh but i won't be making mistakes like that again.

Peace.
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