Kazy wrote:illutian wrote:Vorfidus wrote:How about no? The dev team is already busy with new content, and you want them manually input a whole profession along with vellum and how they operate into the code/db. Thata ludicrous.
I'm pretty sure that in order to add another profession they'd have to modify the client. Right there. Blizzard would hit them so hard with the Lawyer Bat that they'd fly into outer space.
@Kazy
Why don't you just ask that the server be updated to Wrath? -- Because I bet you'll say you want to experience Vanilla.

You are making an awful lot of assumptions both on what amount of work it would require and the legal ramifications and on who I am as a person and what I'd like to see changed. If you are going to discuss, please don't twist and exaggerate the words of the people you are discussing with because that is simply childish behavior!
I'd like to add that all I said about the amount of work was that I couldn't imagine it being to difficult. I will grant you that as I have little experience with coding that I might be wrong about that.
You are right that I do want to experience vanilla. But I recognize that vanilla wasn't in any way perfect. I also think that a lot of stuff that blizzard implemented later on were good ideas. Dual specs was a good idea imo... I wouldn't mind faster gryphons, because that is just wasted time... Vellums wouldn't really change difficulty. All these things would be considered quality of life improvements. As soon as an idea changes the difficulty I'd be against it.
I do know the legal ramifications. Blizzard could easily shut this, and most of the other Private Servers, down if they wanted to. They don't because:
1) The penitence increase in income isn't worth the community backlash
2) The legal fees for going after everyone isn't worth it
3) Not all of the Private Servers are in countries with Copyright / Trademark agreements with the USA
But, at the end of the day Blizzard could easily shut down Nost. One letter to their ISP and that's it. -- AFAIK They're in France. And France does have agreements with the US.
So yes, lets start modifying the game so it can more directly compete with Retail. I'm sure that'll end well.
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And yes, I do know about how much work would be needed to just add 'Vellum' to the game:
-object entry into what ever is being used as the game's database (probably MS SQL)
--pricing, flavor text, bound status flag
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coding for what object is suppose to do
-assigning existing icon image to object
-assigning object to vendors
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altering Enchanting to allow enchantments to be placed on an object that is not equipment
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pushing an updated client package to everyone playing and throwing the "you're game isn't up to date error" to anyone not on the latest revampIn fact, it would be easier to take the Wrath client and server code and modify it back to 1.12.1 layout (ie no TBC or Wrath talents/spells, resetting world events to trigger again, lowering level cap / stat gain, removing TBC and Wrath stats, and a host of other things).
I'm thinking 3 years if going with Vanilla client and maybe 2 years if going with Wrath client.
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Like I said, I knew you were here for the Vanilla experience. I just don't understand why you're not here for the
Vanilla experience.
You cannot have it both ways. If you want it different then go play on a Funzy Server.
OR, go farm the recipes yourself...you know. Like everyone else has, who is here for the Vanilla Experience.