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Nano wrote:Dreez wrote:here's what you can do to change it:
- support every bugtracker report with retail evidence (videos with timestamp link)
- give them spell IDs
- add exact descriptions
This is 100% correct. I don't have limitless time to spend researching and confirming / denying reports. I, like the rest of the Nostalrius Staff, volunteer my time to the server and ultimately to the players. I typically prioritize those reports which provide the most information and the most feedback because those reporters obviously care about their issue and make my job easier. It motivates me to get that fix done faster. There are a lot of reports that essentially boil down to "This is broke, fix it please" but do nothing to provide me information on what exactly is broken and why you think it's broken.
I too am a player on the server and my class has bugs that sometimes annoy me too. My goal is to get to 100% accuracy while maintaining an exploit-free environment and a timeline that is enjoyable. If you think you can help move the server ahead and want to also volunteer your time, we are recruiting more IsVV staff and developers. IsVV applications can me PM'd to me and dev applications can be PM'd to Viper. You can find the desired formats for these applications on the announcement forums.
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Dreez wrote:(AoE spells probably as well)
Theloras wrote:Dreez wrote:(AoE spells probably as well)
one can hope - we shall see on Sunday!
Destillia wrote:Theloras wrote:Dreez wrote:(AoE spells probably as well)
one can hope - we shall see on Sunday!
It was fixed 3-5 days ago
As for the detailed bug reports thing, its exacly the same for hunters they have so much proof and details, some of the posts even have explained how the ability should scale completly with big math posts provided. But as i Said in a earlier post alot of the hunter bugs do seem very hard to fix except for 1-2 of them, so that maybe be why they havnt been fixed yet even tho alot of proof is provided sadly :/
Holystrike wrote:the thing is they arent even trying they are just being labled as too hard and chucked in the to do bin even though they are the most important bugs the server faces to date which is ridiculous...
Dreez wrote:arcane missiles debuff slots were fixed! <3
(AoE spells probably as well)
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