Fix Southsea Pirates?

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Fix Southsea Pirates?

by Skullsplit » Thu May 21, 2015 11:12 pm

The Southsea mobs out in Tanaris seem to be broken.

I am missing MUCH more than usual and they are hitting me for very high crit/crushing chance (when compared to other mobs of similar levels). For example, if I go into a fight 1v1 with other mobs of similar level, I am usually at around 80-90% HP when the fight is over. With these, I am going down to 50% or even 20% if I miss enough.

Other notable strange behavior includes: aggro through walls, re-aggro (I run far enough away, combat drops, they start to run back, then I go back into combat and they run at me again, follow for another full leash distance), and aggro from far away when I target them.

I can deal with the weird behavior, but not when I'm completely unable to kill 2 at a time.
Skullsplit
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Re: Fix Southsea Pirates?

by Skullsplit » Fri May 22, 2015 3:06 am

http://youtu.be/9ERdqOT-j9Q

Here's what I mean...
Skullsplit
Tester
 

Re: Fix Southsea Pirates?

by Pottu » Sat May 23, 2015 4:23 pm

Please post this issue in our Bugtracker.
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Pottu
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