Pottu wrote:There is a good reason for high respecc cost and that is that it's an intentional gold sink. The economy has an unlimited amount of gold coming in, it needs a method for gold to go out. Otherwise inflation will run rampant and even further disadvantage new players. Repair costs are one method of draining gold away, respecc costs are another. Without them, you would quickly see prices in the AH rise even quicker and higher, because high-end players would have more gold at their disposal. Skills are expensive, mounts are expensive - but these are one time purchases. An active lvl 60 player can haul in hundreds of gold in a week if they know what they are doing and for now, at least some of that income will "vanish" if they need to change their spec.
And a second, almost as important point, is that it creates variety in characters. If respeccing was free or or very cheap, or if it was possible to store 2 specs, most players would just use the most min/maxed PvE build and switch to the most min/maxed PvP build at will. If they, however, cannot afford to pay the respecc cost, they will have to do either PvP or PvE in a sub-optimal build, which means that you'll see holy priests and protection warriors in the Battlegrounds and World PvP, and so on.
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Jackyy wrote:and what rule says that you have to farm in your damage specc?
priests have smite for a reason
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Bioness wrote:Jackyy wrote:and what rule says that you have to farm in your damage specc?
priests have smite for a reason
Sure if you like killing things 1 at a time and not chain pull like that Shadow priest who just killed every mob around you in the time it took you to kill 1.
Alternatively the topic creator could move to Kronos where the respect cost maxes out at 10g.
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Aunstic wrote:Uh... I thought the cap was 50 gold for respec?
http://vanilla-wow.wikia.com/wiki/Talent
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dakotalbers wrote:Yeah, I thought I recalled it being 60, my b.
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