Dual Specing

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Dual Specing

by dakotalbers » Thu Jun 04, 2015 2:49 pm

Cmon, It's absurd to make a healer pay 60 gold to switch into a damage spec to farm on his own and then pay another 60 to get back and heal for his guild. I get it's not blizzlike, but shit, it's really handy to have 2 tree builds when you're building a spec not meant to be alone. If it's possible to implement, I would like to see it. But I have no power here, I don't make the rules, and regardless I'll enjoy the vanilla experience yet again, but i'd enjoy it more if this QoL change was made
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Re: Dual Specing

by Aunstic » Thu Jun 04, 2015 3:50 pm

https://forum.nostalrius.org/viewtopic. ... =10#p83432
Pottu wrote:There is a good reason for high respecc cost and that is that it's an intentional gold sink. The economy has an unlimited amount of gold coming in, it needs a method for gold to go out. Otherwise inflation will run rampant and even further disadvantage new players. Repair costs are one method of draining gold away, respecc costs are another. Without them, you would quickly see prices in the AH rise even quicker and higher, because high-end players would have more gold at their disposal. Skills are expensive, mounts are expensive - but these are one time purchases. An active lvl 60 player can haul in hundreds of gold in a week if they know what they are doing and for now, at least some of that income will "vanish" if they need to change their spec.

And a second, almost as important point, is that it creates variety in characters. If respeccing was free or or very cheap, or if it was possible to store 2 specs, most players would just use the most min/maxed PvE build and switch to the most min/maxed PvP build at will. If they, however, cannot afford to pay the respecc cost, they will have to do either PvP or PvE in a sub-optimal build, which means that you'll see holy priests and protection warriors in the Battlegrounds and World PvP, and so on.
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Re: Dual Specing

by dakotalbers » Thu Jun 04, 2015 3:51 pm

If that's the case it'd be nice if the prices got reduced at least. 120 gold seems a little, a lot much.
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Re: Dual Specing

by Jackyy » Thu Jun 04, 2015 4:01 pm

and what rule says that you have to farm in your damage specc?

priests have smite for a reason
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Re: Dual Specing

by Bioness » Thu Jun 04, 2015 5:07 pm

Jackyy wrote:and what rule says that you have to farm in your damage specc?

priests have smite for a reason


Sure if you like killing things 1 at a time and not chain pull like that Shadow priest who just killed every mob around you in the time it took you to kill 1.

Alternatively the topic creator could move to Kronos where the respect cost maxes out at 10g.
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Re: Dual Specing

by Jackyy » Thu Jun 04, 2015 7:06 pm

Bioness wrote:
Jackyy wrote:and what rule says that you have to farm in your damage specc?

priests have smite for a reason


Sure if you like killing things 1 at a time and not chain pull like that Shadow priest who just killed every mob around you in the time it took you to kill 1.

Alternatively the topic creator could move to Kronos where the respect cost maxes out at 10g.



well if he complains about 100g respecc costs, he must do that. or maybe delete his char and reroll to a more noob frendly Expansion (WOTLK/CATA etc..)
Last edited by Jackyy on Thu Jun 04, 2015 7:23 pm, edited 1 time in total.
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Re: Dual Specing

by Aunstic » Thu Jun 04, 2015 7:16 pm

Uh... I thought the cap was 50 gold for respec?
http://vanilla-wow.wikia.com/wiki/Talent
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Re: Dual Specing

by Bioness » Fri Jun 05, 2015 6:31 pm

Aunstic wrote:Uh... I thought the cap was 50 gold for respec?
http://vanilla-wow.wikia.com/wiki/Talent
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It is 50g, that was likely just a mistake/typo on his part.
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Re: Dual Specing

by dakotalbers » Fri Jun 05, 2015 6:49 pm

Yeah, I thought I recalled it being 60, my b.
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Re: Dual Specing

by Bioness » Sat Jun 06, 2015 6:53 pm

dakotalbers wrote:Yeah, I thought I recalled it being 60, my b.


This is just raised a question, have you even maxxed your respec cost yet?
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