[Yes-Under Development] Increase Herb Spawn Rates

EDIT: This discussion is (mainly) directed at higher level herbs that are used for end game consumables.
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Apperently from Viper's post about Nostalrius's population, it has risen from roughly 6,000 to 10,000 since the date they nerfed herb spawns which was on April 2nd.
I think this warrants somewhat of a buff at this point, no?
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I'm willing to take a step back and acknowledge that its possible herb spawns may have not been blizzlike to begin with.
Im also certainly sure a 4x spawn rate to match the population of 10,000 would definitely alter the server more than the community would prefer, even with being the math pointing towards the solution being valid. However, i would at least expect the developers recognize this travesty among node spawns and at the very least give them a modest increase with their growing server population.
____
Apperently from Viper's post about Nostalrius's population, it has risen from roughly 6,000 to 10,000 since the date they nerfed herb spawns which was on April 2nd.
I think this warrants somewhat of a buff at this point, no?
______
I'm willing to take a step back and acknowledge that its possible herb spawns may have not been blizzlike to begin with.
Im also certainly sure a 4x spawn rate to match the population of 10,000 would definitely alter the server more than the community would prefer, even with being the math pointing towards the solution being valid. However, i would at least expect the developers recognize this travesty among node spawns and at the very least give them a modest increase with their growing server population.