Major Improvement to PvP for 99% of the player base.

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Major Improvement to PvP for 99% of the player base.

by crime » Tue Jun 16, 2015 5:20 am

Remove the ability to queue for battle grounds in a raid. (note im suggesting only to disable raid queuing only, party queuing would allow ppl to still pvp with there friends)

This suggestion will get flamed extremely hard by 20-30 people, who are typically the most vocal users of the forums. They are also the very people who are ruining the pvp experience for the other 9,000+ members of the community.

Problem:
A group of 50 people (20-25 from each faction are creating an environment where the rest of the 9000+ players can’t participate in PvP). Premades as they currently exist (Where everyone is an engineers, using max consumables, running mods to instantly dispel crowd control’s and queue dodging to avoid the opposing faction’s premades) did not exist on retail vanilla servers. Yes there were groups that organized pvp together, yes some of them were engineers but the 24/7 nature of the pvp farming that’s going on on Nostalrius was not common place on retail vanilla (I understand that its become common place on other private servers but that doesn’t make it ‘bliz like’). I’ll say it again so all the flamers can quote, PvP as it is currently occurring on Nostalrius is not an accurate representation of vanilla PvP. Its not Bliz Like and anyone who says that it is didn’t play retail vanilla.

The crux of the problem is that these organized PvP groups are not playing to engage in PvP and have fun, there one and only goal is to achieve rank 14 as fast as possible. Also experience on other private servers has indicated that these groups won’t eventually ‘finish’ there pvp grind and disappear off to do other things. They will level alt’s and the whole process will continue again. If you don’t do something to restore balance to the battlegrounds they will die off and with it will go a major reason why a lot of people want to play.

The impact of these premades is that the vast majority of the players on the server are not queuing for battle grounds, because when they do 9 times out of 10 they are getting obliterated (farmed at the graveyard). After that happens 8 or 9 times in a row people stop bothering, and they done queue ever again. A secondary impact of these premades is that anyone who’s not in one of these premades can’t get enough honor by doing battle grounds, so run around in the leveling zones killing anyone they see to gain honor.

While this change would make it harder for the small number of people in these premades to game the system by assigning specific honor targets to maximize there ranking the total net effect would be more balanced PvP and those who play more will still rank fastest. So essentially its not even going to really impact those who will flame this post hardcore.

To the Nost staff – you guys have made an amazing server with the most amazing population. You need to do something to restore balance to the battleground system, currently 99% of your customer base is either not participating in or dissatisfied with the way battlegrounds are working. The crux of this issue is the player base has evolved in a direction that wasn’t anticipated by Blizzard 10 years ago, if this isn’t addressed PvP will go the same way it has on most other private servers (already with 3-4K players on queues can be over an hr).

To the members of the premade who I’m sure will flame this post – Battlegrounds arnt about you getting R14 gear. I appreciate your dedication, and I understand that you spend time to farm your consumables and there’s skill involved with what you do. But the premades are hurting the overall pvp community and in the long run will hurt the server as casual players abandon hope of being able to enjoy pvp.
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Re: Major Improvement to PvP for 99% of the player base.

by Deathhand » Tue Jun 16, 2015 6:10 am

tl:dr
TFW no friends to make own premade :(
Die every time when i try to edit it...
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Re: Major Improvement to PvP for 99% of the player base.

by Tam » Tue Jun 16, 2015 8:03 am

Not blizzlike (c)

Fix constant delay after 6k online, this will be major improvement to pvp for 99% players.

pretty tired of braindead shit like this:
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Last edited by Tam on Tue Jun 16, 2015 8:19 am, edited 3 times in total.
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Re: Major Improvement to PvP for 99% of the player base.

by nervous » Tue Jun 16, 2015 8:05 am

" Battlegrounds arnt about you getting R14 gear. I appreciate your dedication, and I understand that you spend time to farm your consumables and there’s skill involved with what you do. But the premades are hurting the overall pvp community and in the long run will hurt the server as casual players abandon hope of being able to enjoy pvp."

So if we can agree that battlegrounds aren't about gear, then you're only doing it for sport. Do it in the world instead, you won't have to worry about premades.
<GRIZZLY>
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Re: Major Improvement to PvP for 99% of the player base.

by Jackyy » Tue Jun 16, 2015 8:20 am

all this weaklings complaining about preamdes.

If you don't like it, deal with getting stomped or do World PvP.


I also don't like beeing in a premade, so i deal with getting stomped.
The one true king is comming for them all!

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my Starcraft 2 Profile
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Re: Major Improvement to PvP for 99% of the player base.

by Zoey_Urbina » Tue Jun 16, 2015 8:35 am

I don't think that raid premades themselves are the issue, I'd lean more towards the fact that they're queue dodging premades made by the opposing faction. But this is just my overall guess, I'll gladly discuss it.
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Re: Major Improvement to PvP for 99% of the player base.

by Pride » Tue Jun 16, 2015 9:11 am

Zoey_Urbina wrote:I don't think that raid premades themselves are the issue, I'd lean more towards the fact that they're queue dodging premades made by the opposing faction. But this is just my overall guess, I'll gladly discuss it.


sure, but what is the point to make a premade, if you only face other premades ?

Removing premade queing would be for ther better since its ruins battlegrounds for 99% of the player population.


btw the whole "find friends and do a premade" is complete bullshit and you know it.
Last edited by Pride on Tue Jun 16, 2015 10:21 am, edited 1 time in total.
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Re: Major Improvement to PvP for 99% of the player base.

by Zoey_Urbina » Tue Jun 16, 2015 9:42 am

The reason as to why this is a problem right now is because the premades are queue avoiding other premades. Which essentially forces Horde and Alliance who queue solo to only face premades. Therefore there's never any Alliance solo queues VS. Horde solo queues. If they were unable to queue avoid, then a person who queue solo might actually fight another person who did the same, or by chance he'll fight a premade.

Either way, it makes it fair for everyone. People who want to do a premade VS. premade can do so, people who want to queue solo can fight others who did the same, people who made a premade to farm ranks can do so but there's a chance they'll fight a premade, therefore risk of losing.

This is happening on both factions, so I don't agree with the "Let's ban an core mechanic because some people are unfairly using it" rendering the legit premades unable to play. Banning a core mechanic such as this would essentially harm if not kill guilds that does PVP, not to mention how much it would affect Alterac Valley later on. What if a PVE guild decided to take their raiders for a premade just for fun, and they wouldn't be able to. You find common ground, and then base it on chance.

As to how to prevent queue dodging, that's not the topic right now and would take a lot more work and thoughts.
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Re: Major Improvement to PvP for 99% of the player base.

by nervous » Tue Jun 16, 2015 9:34 pm

Pride wrote:sure, but what is the point to make a premade, if you only face other premades ?

Removing premade queing would be for ther better since its ruins battlegrounds for 99% of the player population.


btw the whole "find friends and do a premade" is complete bullshit and you know it.


Why is it bullshit? If someone spends more time and effort to finding a group of people to pvp with, they should be rewarded over those that don't want to spend the time and effort.

Should we also implement single player Molten Core? Because finding a premade group of raiders is complete bullshit?
<GRIZZLY>
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