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Bug concerning spectral mode (dead)

PostPosted: Thu Jun 18, 2015 11:29 am
by Swenglish
So when you're dead, you cannot run ontop of water...
This should be fixed.

For example; when wiping in Sunken Temple - ALWAYS having to swim back to the platform in the middle of the lake is a fucking pain in the ass & I can think of many other examples where this really adds a lot of superflous time to a process which is already gruesome at best.

You're fucking dead!
Technically, in terms of lore you're supposed to be controling your spirit seeking it's way back to your corpse, now... Would you really sink through the water in such a state?

Come on, this ought to be really easy to fix.

Re: Bug concerning spectral mode (dead)

PostPosted: Thu Jun 18, 2015 11:33 am
by Aunstic
You're able to walk on water while dead. The lake that Sunken Temple is in is the only lake (known to me) that you cannot walk on. I have yet to see a server implement water walking on the lake that ST is in.

If you don't believe me, try to reproduce this on any other body of water or even The Great Sea.

Re: Bug concerning spectral mode (dead)

PostPosted: Thu Jun 18, 2015 11:39 am
by Zoey_Urbina
As far I can remember, there's nothing to fix. I have no recollection of running on water to Sunken Temple, only swimming.

P.S: Edited out a silly belief I had.

Re: Bug concerning spectral mode (dead)

PostPosted: Thu Jun 18, 2015 7:51 pm
by Bioness
https://report.nostalrius.org/plugins/t ... tracker=14

Aunstic wrote:You're able to walk on water while dead. The lake that Sunken Temple is in is the only lake (known to me) that you cannot walk on. I have yet to see a server implement water walking on the lake that ST is in.

If you don't believe me, try to reproduce this on any other body of water or even The Great Sea.


This, I'd wager it has to do with the fact that so much of it is underwater yet water isn't inside of it.