Make auto attack timer addons functional

We are always open to new ideas. Come here if you have a suggestion, we will discuss it together.

Make auto attack timer addons functional

by shimiz84 » Fri Jun 19, 2015 7:25 am

Any hunter who wants to maximize dps considers auto attack timers an essential addon. Sorren's hunter timers works on other vanilla wow servers, so why not on Nostralius? Seeing 4 month old threads about this that haven't been addressed at all is very discouraging. This is one of the main things holding me back from playing on this server. That, and the numerous pet bugs. Why would anyone choose to play on a server where an entire class is bug-ridden?
shimiz84
Private
Private
 

Re: Make auto attack timer addons functional

by Zoey_Urbina » Fri Jun 19, 2015 9:04 am

There's 854 open / 1158 total bug reports. The developers are actively fixing glitches, broken mechanics and bugs. But some which are more urgent than others, and fixing a thousand bugs isn't a small task and will take time.
User avatar
Zoey_Urbina
Sergeant Major
Sergeant Major
 

Re: Make auto attack timer addons functional

by Pottu » Fri Jun 19, 2015 4:22 pm

why would anyone choose to play on a server where an entire class is bug-ridden?


The only really bad issue affecting hunters at the moment is the 2nd stable slot bug, which is random and thus very hard to reproduce. You don't always lose the pet you place in the second slot. Auto-shot timers not working is a minimal concern as it does not hinder playing the class at all. You can still do all the raids and PvP to your hearts content. Please tone down the hyperbole.

If you actually want to help, please apply to join the testing team here:
viewtopic.php?f=45&t=11762

We could always use more quality testers to reproduce bugs and to help squash them. Thank you.
User avatar
Pottu
Game Master
Game Master
 

Re: Make auto attack timer addons functional

by shimiz84 » Fri Jun 19, 2015 9:10 pm

Auto attack timers are very crucial for pvp. A significant chunk of a hunter's damage is from auto attacks, and in situations where you're kiting an enemy, knowing when to stop moving to shoot an auto attack can greatly increase dps. It's always been a must-have addon for hunters who want to optimize their damage. Trying to wildly estimate when my next auto attack is coming out instead of having a timer to tell me is very stressful. So although there may be more pressing bugs to address, I'm hoping they'll at least acknowledge that it isn't merely a minimal concern, and put it on their backlog.
shimiz84
Private
Private
 

Re: Make auto attack timer addons functional

by Thefilth » Fri Jun 19, 2015 11:06 pm

shimiz84 wrote:Auto attack timers are very crucial for pvp. A significant chunk of a hunter's damage is from auto attacks, and in situations where you're kiting an enemy, knowing when to stop moving to shoot an auto attack can greatly increase dps. It's always been a must-have addon for hunters who want to optimize their damage. Trying to wildly estimate when my next auto attack is coming out instead of having a timer to tell me is very stressful. So although there may be more pressing bugs to address, I'm hoping they'll at least acknowledge that it isn't merely a minimal concern, and put it on their backlog.


It's the same for PVE. Hunters CAN do reasonably good damage in MC if they use their non-existing?-autoattack-timers correctly.
Thefilth
Sergeant Major
Sergeant Major
 

Re: Make auto attack timer addons functional

by Apinanraivo » Sat Jun 20, 2015 8:54 am

In pve it doesn't matter as much since your character is stationary most of the time and your characters animations work as an autoattack timer. The PvP kiting thing is a valid point though, a working timer would improve hunters a lot there.
Apinanraivo
Sergeant
Sergeant
 

Re: Make auto attack timer addons functional

by Armilus » Sun Jun 21, 2015 5:46 pm

Cadmus - Priest, Nostalrius Begins PvP
Stabsington - Rogue, Nostalrius Begins PvP
Armilus
Sergeant Major
Sergeant Major
 

Re: Make auto attack timer addons functional

by NikeTheSword » Tue Jun 23, 2015 9:52 am

Apinanraivo wrote:In pve it doesn't matter as much since your character is stationary most of the time and your characters animations work as an autoattack timer. The PvP kiting thing is a valid point though, a working timer would improve hunters a lot there.

Killing lvl 50's isn't easy enough for you?
User avatar
NikeTheSword
Senior Sergeant
Senior Sergeant
 


Return to Suggestions