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Idea to make the server less laggy

PostPosted: Wed Jul 15, 2015 4:59 pm
by durabigael
Disconnect player after being afk 6-7 min.

There a lot of people on that server , and i love it. But if someone is afk , just dc him , he can log back when he is back.

Thanks

Re: Idea to make the server less laggy

PostPosted: Wed Jul 15, 2015 6:24 pm
by Coreborn
Horrible idea.
Do you know how long time it takes to scan ah with auctioneer, do you? :roll:

Re: Idea to make the server less laggy

PostPosted: Wed Jul 15, 2015 9:01 pm
by corwen
It is a good idea!

If Auctioneer is important to you, then press a simple jump every 5 minutes. Auctioneer queries generates much load anyway..

Re: Idea to make the server less laggy

PostPosted: Wed Jul 15, 2015 9:15 pm
by Tam
The idea absoluely fine since there are tons of afk morons wasting server recources afking in the capitals/world corners

Re: Idea to make the server less laggy

PostPosted: Wed Jul 15, 2015 9:21 pm
by Talryx
I agree 100% the server isn't made to cater to day traders. But I think 6-7 min is a little excessive. How about 15 minutes? Or 20 minutes? I would be willing to bet a fair amount of people go eat lunch or do other things and don't sign out.

But of course... the real key would be afk kick PLUS a max connected limit of say 6000 or so since the problems really start when the server goes above 6-6500 players...

Re: Idea to make the server less laggy

PostPosted: Thu Jul 16, 2015 5:48 am
by Zoey_Urbina
There's no need to kick AFK players after the update that changed the processing priorities of the server.

Re: Idea to make the server less laggy

PostPosted: Thu Jul 16, 2015 6:32 am
by Havana
Zoey_Urbina wrote:There's no need to kick AFK players after the update that changed the processing priorities of the server.

Server still lags outdoor.