No. The reason for mail sometimes taking a while to deliver is based off a recent change in the server's prioritization.
https://forum.nostalrius.org/viewtopic. ... ail#p99454A lot of people actively play on Nostalrius, more so than your typical private server (Upwards of 6K to 8K during peak hours). Months ago, there was no infrastructure in place to handle all these players and their impact on the server. During peak playing hours, the server would have performance issues, sometimes really bad, and each player would experience this performance dip differently: some reported erratic movement with their characters, some reported spells and abilities taking up to five seconds to cast, some reported mobs and enemy PvPers not appearing until they were less than 10 yards away from them, etc.
The staff responded by setting up a prioritization list of what duties the server should handle first and foremost versus those that could be handled later. Stuff like character spells and movement that are critical to the game play experience are at the top of the server's priorities, whereas stuff like mail and the loading screens that are non-critical are at the bottom of the server's priorities.
tl;dr: If you want instant mail delivery, be prepared to sacrifice spell casting, movement, chat and other stuff.
Daemon wrote:How does it work ?
Several strategies have been implemented.
First, we assigned different priorities to the different tasks the server has to do:
- Spells and movement server: top priority
- Chat server: medium priority
- Creatures/pets AI: medium priority
- Items/AH server: low priority
- Characters loading and mail server: lowest priority