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Blizzlike or Balanced - That is the question.

PostPosted: Sun Sep 13, 2015 11:52 pm
by Diggot
We all know that Blizztard can't balance games worth a damn, even if they try until the end of days,
and we also know that they failed miserably with wow's balance in terms of pvp, maybe because
they never were interested in the first place to balance it.

So i'm not asking here. Are there any intentions on keeping this server Blizzlike or balanced between
pvp and pve in terms of gear and rewards ?.

Currently the BEST weapons in game is PvE rewards which can be easily attained by farming
MC and were also bugged on released and dropped 3x as often because of the limited loot-table.
Bonereaver's Edge makes the High Warlord weapons look like cheap butterknives in pvp,
and any person with a few hundred gold can get them by paying a guild.

Getting a High Warlord weapon REQUIRES months of preperation.... hours and hours of kissing ass
to the best premades, and only ONE PERSON per week can get the weapon, per faction.

All while the pve-weapons has no limits except for the weekly reset, but it can still drop multiple times
during 1 week, which means that more then 1 person per week can get access to a weapon which
makes the pvp-rewards stink.

And with BWL around the corner that drops Ashkandi, we'll be sending our warlord pigstickers to
the scrapyard for recycling.... including alot of pvp-armors.


So my question is. Are there intentions on updating the pvp-rewards to constantly be on par with
the pve-rewards, and is there any plans on balancing the system so its just as hard to gain rewards from the 2 camps.

Currently i run BLUE level 50+ plate/mail , and it gives me better stats then the pre-epic PVP Rewards for warrior....
Higher crit, higher hit, equal hitpoints..

Balanced much?.

Re: Blizzlike or Balanced - That is the question.

PostPosted: Mon Sep 14, 2015 12:06 am
by Vorfidus
It's Blizz-like, with stats on the gear per the patch we are on. There will be no modification of gear, stats, or any of that.

Re: Blizzlike or Balanced - That is the question.

PostPosted: Mon Sep 14, 2015 12:12 am
by Diggot
So basically, pvp will never be worth it, and after AQ 40, pvp will be a total waste of time.

So if they never intend on making pvp worth it, why even bother fixing the battleground queues?.

Re: Blizzlike or Balanced - That is the question.

PostPosted: Mon Sep 14, 2015 12:32 am
by Vorfidus
People who PvP now are doing it for the rank and the weapons. They're not doing it because it's fun or whatever, why do you think they're honor farming empty BGs?

Re: Blizzlike or Balanced - That is the question.

PostPosted: Mon Sep 14, 2015 1:51 am
by smilkovpetko
If Blizzard couldn't manage Balance over 10 Years.

How would you expect Privacy Server to do such Balance?

Especially Retribution Paladins, Feral Druids,Balance Druids are in so much of a complex system that no server can decode their true ways , neither many people have any good or proper skills with them.

Re: Blizzlike or Balanced - That is the question.

PostPosted: Mon Sep 14, 2015 2:05 am
by Theloras
Diggot wrote:We all know that Blizztard can't balance games worth a damn, even if they try until the end of days,
and we also know that they failed miserably with wow's balance in terms of pvp, maybe because
they never were interested in the first place to balance it.

So i'm not asking here. Are there any intentions on keeping this server Blizzlike or balanced between
pvp and pve in terms of gear and rewards ?.

Currently the BEST weapons in game is PvE rewards which can be easily attained by farming
MC and were also bugged on released and dropped 3x as often because of the limited loot-table.
Bonereaver's Edge makes the High Warlord weapons look like cheap butterknives in pvp,
and any person with a few hundred gold can get them by paying a guild.

Getting a High Warlord weapon REQUIRES months of preperation.... hours and hours of kissing ass
to the best premades, and only ONE PERSON per week can get the weapon, per faction.

All while the pve-weapons has no limits except for the weekly reset, but it can still drop multiple times
during 1 week, which means that more then 1 person per week can get access to a weapon which
makes the pvp-rewards stink.

And with BWL around the corner that drops Ashkandi, we'll be sending our warlord pigstickers to
the scrapyard for recycling.... including alot of pvp-armors.


So my question is. Are there intentions on updating the pvp-rewards to constantly be on par with
the pve-rewards, and is there any plans on balancing the system so its just as hard to gain rewards from the 2 camps.

Currently i run BLUE level 50+ plate/mail , and it gives me better stats then the pre-epic PVP Rewards for warrior....
Higher crit, higher hit, equal hitpoints..

Balanced much?.


GM 2hand weapons should be buffed to 77.9 DPS at some point and 1hand weapons to 53.9 DPS iirc at some point during vanilla.

Re: Blizzlike or Balanced - That is the question.

PostPosted: Mon Sep 14, 2015 5:52 am
by Kuroyu
If you're suggesting the items receive buffs, the problem will still exist when higher tier raids are released. Are you wanting them to be continuously buffed per patch? This turns them into pseudo heirlooms that are just extremely hard to get. I don't think that is a good idea and wouldn't go over well with vanilla purists.

In my opinion people should be happy with it's purpose being more of a trophy rather than the ultimate items obtainable. Personally i'd be okay with the incremental buffs but it really does take away from what the devs are trying to accomplish: the closest clone to vanilla wow.