Page 1 of 1

More Requiring mobs on starting zones.

PostPosted: Sun Mar 22, 2015 3:35 pm
by mundek123
Hello. I just want to say that's a big problem, many people play here, about like 6k, so... Problem is that in starting zone people spend HOURS on completing that zone, many. So that many deletes their characters and go to different faction, then it happens again and again... Many is tired of this. So by the way... Why not add more mobs that we need in quests? It'll be more easier to complete starting zone and then go to second questing zone where shit really goes real.
I think it will get support ,but who knows.

Re: More Requiring mobs on starting zones.

PostPosted: Sun Mar 22, 2015 9:25 pm
by pete4613
Mundek, can I call you that? This is not just a problem at low level, it persists throughout the game with this population.

Increasing the spawn rate of mobs and loot is not the way to deal with this tho. Its a fresh server, this happens on the new ones aswell and guess what- they let it sort itself. Time.