PvE server not good solution ? Read this !

Here's my idea : instead of creating an other server for PvE players and split the population by ~30-40% or higher you could bring an exclusive option that could work like that.
The idea is to choose what orientation you want with your character ( not ur account ).
If you decide that world PvP is annoying and totally not what you expect from fun, then you can ( definitely ) make your character able to flag/unflag PvP like a regular PvE server, but because it's not a full PvE server you gain much less honor ( or absolutely 0 gains ) points on your character by killings players in World PvP ( BG could still gives you 100% of the normal amount ). Or more restrictive option is possible like a debuff versus ennemy player or something for PvE char.
To me it seems pretty fair and it's avoiding the creation of another server that lot of people are crying ( and I can understand why ) for and I don't think it's a good solution. A second server option is good for a really huge community, wich is our case but I prefer avoiding this option if possible.
And If player pve "1" heal Players pvp "2", what happens ? Same thing that happens on PvE regular server, player 1 is flagged as PvP after healing player 2.
And for World boss what's going on ? World bosses has been built by blizzard for PvE/PvP events, because each guild try to take the boss to it's own, so if you heal a PvP character in your raid, you immediatly flagged as PvP too.
Why do this instead accepting PvP server like 75% of Vanilla retail servers were ?
-Because in vanilla there were 2/3 maybe 4 times less players connected at the same time and they were on one time zone, not international.
-Because being greykill countless times per hours is really a BAD thing for a player who don't care about PvP
-All players don't have many hours hours per day for playing... and not be able to do anything cuz of World PvP is a pain in the ass for those players who really want to play the server.
-For most of people Vanilla was a great PvP experience, for other PvE was the main goal and PvP was not their choice, so respect either choice and not only one side.
So im not really sure if it's doable, atleast it seems doable to me but it's just an idea, lot of other possibilities to make both PvE & PvP players happy are possible ! So let's discuss what we can do about this problem ( because it is we all know it ^^ ) and try to satisfy both side.
*Sorry for my child level english skill*
The idea is to choose what orientation you want with your character ( not ur account ).
If you decide that world PvP is annoying and totally not what you expect from fun, then you can ( definitely ) make your character able to flag/unflag PvP like a regular PvE server, but because it's not a full PvE server you gain much less honor ( or absolutely 0 gains ) points on your character by killings players in World PvP ( BG could still gives you 100% of the normal amount ). Or more restrictive option is possible like a debuff versus ennemy player or something for PvE char.
To me it seems pretty fair and it's avoiding the creation of another server that lot of people are crying ( and I can understand why ) for and I don't think it's a good solution. A second server option is good for a really huge community, wich is our case but I prefer avoiding this option if possible.
And If player pve "1" heal Players pvp "2", what happens ? Same thing that happens on PvE regular server, player 1 is flagged as PvP after healing player 2.
And for World boss what's going on ? World bosses has been built by blizzard for PvE/PvP events, because each guild try to take the boss to it's own, so if you heal a PvP character in your raid, you immediatly flagged as PvP too.
Why do this instead accepting PvP server like 75% of Vanilla retail servers were ?
-Because in vanilla there were 2/3 maybe 4 times less players connected at the same time and they were on one time zone, not international.
-Because being greykill countless times per hours is really a BAD thing for a player who don't care about PvP
-All players don't have many hours hours per day for playing... and not be able to do anything cuz of World PvP is a pain in the ass for those players who really want to play the server.
-For most of people Vanilla was a great PvP experience, for other PvE was the main goal and PvP was not their choice, so respect either choice and not only one side.
So im not really sure if it's doable, atleast it seems doable to me but it's just an idea, lot of other possibilities to make both PvE & PvP players happy are possible ! So let's discuss what we can do about this problem ( because it is we all know it ^^ ) and try to satisfy both side.
*Sorry for my child level english skill*