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Multi Q

PostPosted: Mon Mar 30, 2015 11:31 am
by Naomi
Hello everyone

First of all, I wanna say that having an option to queue for more battlegrounds at once is a great feature, but the problem starts when people enter one of them.

It goes like this:

People q for both AB and WSG > WSG pops first and they enter the battle > 5 minutes into the game they get a pop for AB > Most of them accept AB pop, making them leave WSG > WSG ends up with 1 or 2 vs 10 and the game gets screwed unless you like running flags back and forth against noone.

This happened in more then 3/4 of WSGs I queued for and as a person who came here to play battlegrounds mostly and have a good fights inside, it completely turned me off from server.. I even logged on Feenix last night first time since Nostalrius launched to play few 10v10 WSGs since I couldnt get here anything better then 2v10 5 minutes into the game..


Anyway, this is the solution in my opinion:

Keep the option to queue for more battlegrounds at once, but make it so that if you enter one of them, that you lose queues for all other battlegrounds... That will prevent people from hoping between the battlegrounds and making some of them meaningless since they end up with one faction having a full team while the other one ends up with noone.


Regards

Re: Multi Q

PostPosted: Mon Mar 30, 2015 1:44 pm
by Hvemklomater
People q for both AB and WSG > WSG pops first and they enter the battle > 5 minutes into the game they get a pop for AB > Most of them accept AB pop, making them leave WSG > WSG ends up with 1 or 2 vs 10 and the game gets screwed unless you like running flags back and forth against noone.


This is perfect for avoiding premades lol.

Re: Multi Q

PostPosted: Mon Mar 30, 2015 2:40 pm
by stegic
I couldnt agree more with Naomi. Current situation is killing all the fun in pvp, and is makeing most of wsg games unplayable. I still havent played full 10vs10 game from start to the end of it.