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Herb Changes

PostPosted: Mon Apr 06, 2015 4:57 pm
by Lachis
I'm struggling to find the benefit behind the DRASTIC change in node spawns on the server. The patch note says "Herb and Mining node have been adjusted to balance the server economy ( this is subject to change in the future to preserve an economy as blizzlike as possible )". I understand a slight adjustment, as to not flood the market; however, the rate at which they spawn now seems like a day late bad April fools joke that is still going on. The economy wasn't flooded or lopsided in any way before, you removed a massive influx of gold by banning gold sellers/customers, and the server has been stable enough to farm effectively so I don't really understand why nodes are almost non-existent throughout the day. There should at least be a shorter respawn on nodes so that you can farm your guild consumables. Given that you determined the previous spawn rate was too high, you should already have experienced that the current spawn rate is too low. This should be enough information to determine a decent spawn rate for these so that your above reasoning makes sense.

Devs if you remember how relentless I was about being dazed with an absorb shield...expect a new topic everyday about this until it's addressed and fixed. <3

Re: Herb Changes

PostPosted: Mon Apr 06, 2015 5:57 pm
by Tnargav
No herbs on the server, confirmed!

Re: Herb Changes

PostPosted: Tue Apr 07, 2015 12:30 am
by Kailas
Buy herbs off the auction house. Did not notice a sudden drop of herb quantities. Dreamfoil stack 5 G is cheap compared to blizz servers as far as I recall but than again Blizz servers did not have 6k players either.

BTW which blizz like economy do you mean? There were servers with low pop where everything was expensive and high pop where everything was cheaper..

Re: Herb Changes

PostPosted: Tue Apr 07, 2015 2:07 am
by Tosicx
Tnargav wrote:No herbs on the server, confirmed!

Pretty much true, i do not remember herbs being this rare. Please have another look into this
Thanks!

Re: Herb Changes

PostPosted: Tue Apr 07, 2015 7:17 pm
by Tnargav
Kailas wrote:Buy herbs off the auction house. Did not notice a sudden drop of herb quantities. Dreamfoil stack 5 G is cheap compared to blizz servers as far as I recall but than again Blizz servers did not have 6k players either.

BTW which blizz like economy do you mean? There were servers with low pop where everything was expensive and high pop where everything was cheaper..

You can do all that of course, AH and NPC but some people - like me - enjoy running around and gather/mine. Unfortunately haven't experienced that on Nostalrius yet :/ Hopefully it will change sooner than later.

Re: Herb Changes

PostPosted: Sat May 16, 2015 8:33 am
by Hammersplat
Kailas wrote:Buy herbs off the auction house. Did not notice a sudden drop of herb quantities. Dreamfoil stack 5 G is cheap compared to blizz servers as far as I recall but than again Blizz servers did not have 6k players either.

BTW which blizz like economy do you mean? There were servers with low pop where everything was expensive and high pop where everything was cheaper..


its now 17 gold a stack and impossible to farm - not blizzlike at all.

Re: Herb Changes

PostPosted: Sat May 16, 2015 1:55 pm
by Rhinzual30
Hammersplat wrote:
Kailas wrote:Buy herbs off the auction house. Did not notice a sudden drop of herb quantities. Dreamfoil stack 5 G is cheap compared to blizz servers as far as I recall but than again Blizz servers did not have 6k players either.

BTW which blizz like economy do you mean? There were servers with low pop where everything was expensive and high pop where everything was cheaper..


its now 17 gold a stack and impossible to farm - not blizzlike at all.

Yup, which is why we need dynamic spawn rates for the herbs and ores.