The Hunter class works really great, and a lot of things are different now compared to the realm's release a month ago. There are some things left over that could be addressed to create a perfect class.
Under Construction
Issues:
1. Intimidation and Bestial Wrath
Issue: These are put on cooldown when hunters are out of line-of-sight of their pets, and use the abilities. There should be an error message, and the ability shouldn't activate.
Fix Status: Unknown, possibly fixed.
2. Traps Ignore Terrain
Issue: Traps ignore the terrain, and don't appear on top of it very often. Traps appear directly in front of hunters at a certain point every time, and this results in them regularly appearing under the surface of the floor.
Fix Status: Unfixed
3. Dual Freezing Trap
Issue: Hunters can't put more than 1 enemy in a freezing trap.
Fix Status: Unfixed
Evidence: https://youtu.be/2hpxVWneGhw?t=2m21s
4. Traps and Charging End Position/Result
Issue: Druids/Warriors charging through traps will reach the hunter, and stun the hunter, and then get trapped. The trap should interrupt them mid-charge, and prevent the effects.
Fix Status: Unfixed
5. Dismissed Pets Clearing Debuffs/Buffs
Issue: Dismissing your pet causes all buffs and debuffs to be erased.
Fix Status: Unfixed
6. Eyes of the Beast Disconnect
Issue: D/Cs hunter occasionally
Fix Status: Unknown
7. Volley LoS
Issue: Can be used out of LoS.
Fix Status: Unfixed
8. Flare LoS
Issue: Can be used out of LoS.
Fix Status: Unfixed
9. Pet Labels
Issue: Friendly pets might appear hostile.
Fix Status: Unknown, possibly fixed.
10. Stay Mode Pet Revival
Issue: Reviving a pet that died in Stay mode will cause it to run back to where it died.
Fix Status: Unknown, possibly fixed.
11. Hunter's Mark Not Revealing All NPCs
Issue: Hunter's Mark doesn't grant visibility of some stealthing mobs (tested only on stealthed patrolling satyrs in Maraudon).
Fix Status: Unknown
12. Volley Animation
Issue: The animation for channeling Volley occurs once, then stops.
Fix Status: Unfixed
13. Feign Death and Logging Out
Issue: Feign Death, Log Out, and then you can move while the timer counts down.
Fix Status: Unfixed
14. Auto Shot on Unflagged Characters
Issue: Triggering auto shot on an attackable target, and then switching to an unflagged player is how this bug is reproduced.
15. Eyes of the Beast Animation
Issue: The animation for channeling Eyes of the Beast occurs once, then stops.
Fix Status: Unfixed
Possible & Unconfirmed Issues:
1. Multishot Hits Very Close Targets
Issue: In the title. It may (unconfirmed) hit targets that are closer than the minimum shooting range.
2. Entrapment Puts Hunters In Combat
3. Auto-Attacks Break FD
Issue: Unconfirmed if it's random auto-attacks, or intentional.
4. Silences Prevent Using Aspects
5. Scatter Shot Resist
Issue: I'm not sure if this should be resistable, but I've seen this get resisted by a Paladin.
6. Blocking Shots
Issue: Anything can block shots. I've also noticed crits through blocks. A block shouldn't result in a crit.
7. Weapon skill and pets
Issue: Players can't hurt pets without the appropriate weapon skill in PvP.
8. Stable bug (unconfirmed report)
Issue: Dismissing a pet then swapping it at the stable deletes it.
9. Hunter's Mark Minimap Marker
Issue: All players can see a hunter's mark, and I believe it should be more selective.
10. Frost Trap Aura
Issue: I think a target can have more than 1 frost trap aura on them.
11. XP gains for low level pets are not functioning correctly.
Note: More info needed on what the issue exactly is.
12. Traps Being Interrupted
Issue: Traps sometimes get interrupted by movement if the hunter is standing still, uses the trap, and then moves . (Example: I click Freezing Trap, then press W to move forward immediately. Freezing Trap is not placed as a result).
13. Feign Death causes friendly players to untarget the hunter
Issue: Should only cause enemies to untarget.
14. Feed Pet Effect is broken by DoTs