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Dungeon and Raid Finder

PostPosted: Fri Feb 06, 2015 6:54 pm
by shigure
Since it was my first content vanilla part of wow is precious for me.On the other hand it pushed players to edge by the lack of many things at that time;like random dungeon finder.Getting in a dungeon took some time but if someone left or dc ;well it was another half-hour wait.So i suggest a dungeon/raid finder tool which managable with simple commands.I used the system in a certain cata server and it makes the multiplayer part of the game much more accessible.Start a raid or dungeon,set your conditions and player who fullfils the conditions can join without whispering and once the raid is full you can teleport players to the entrance.Everyone wanted to raid or run dungeons back then but creating groups were an unintentional time-consuming part.I hope you guys could work around that blizzlike-mistake

Re: Dungeon and Raid Finder

PostPosted: Sat Feb 07, 2015 10:01 am
by balsh
Hey kid do you even know that's the very same dungeon/raid finder that made retail wow the shitty lobby game it is today?

Re: Dungeon and Raid Finder

PostPosted: Sat Feb 07, 2015 10:13 am
by Moebius
Come then and do dungeons with me. I promise I won't quit :)

I even think that without the dungeon finder people are less likely going to quit because they carry responsibility for the success of the group. It's an adventure!

Re: Dungeon and Raid Finder

PostPosted: Sat Feb 07, 2015 10:22 am
by FORTRAN777
This isn't a good idea because that made the game what is today - dull. We want Vanilla feeling, pre-TBC. Not some expansion implementation.

Re: Dungeon and Raid Finder

PostPosted: Sat Feb 07, 2015 10:36 am
by Stormreaver
This wont happen, no need for false hopes.

Re: Dungeon and Raid Finder

PostPosted: Sat Feb 07, 2015 10:46 am
by Kill
Check out this post from Drain taken from the thread "Why does modern WoW suck?":

Drain wrote:His 2 other videos on "the grind" are more educational than that one for how WoW was ruined.
https://www.youtube.com/watch?v=lAYTDV3 ... A&index=14
(The second one is after the first in my playlist)
He also has 2 videos on the dungeon finder, which with the teleport added, was one of the biggest things that ruined the game and is still in to this day.
https://www.youtube.com/watch?v=YYhg7qkZelg
https://www.youtube.com/watch?v=6oJUQHu1udk
Also, if you're willing to sit through his Wildstar podcast(over 1h long), he discusses a lot of issues with MMOs now, including WoW. He goes into such details as immersion being ruined(thanks to things like dungeon finder teleport), things being made too easy, leveling being too fast, and so on.
https://www.youtube.com/watch?v=ARj_GXBxxsM

I agree with most of what he says with MMOs and WoW. I have a few other videos I collected over time, one of which has since been deleted it seems, but these 2 are still around. Watch if you like.
https://www.youtube.com/watch?v=smE0DyJ ... sINh-1fi6A
https://www.youtube.com/watch?v=GFWh9aY ... sINh-1fi6A


This will give you some insight, why most of us do not wish to have a dungeon finder.

/Edit: Also you might want to check out the whole thread I linked for generally more information.

Re: Dungeon and Raid Finder

PostPosted: Sat Feb 07, 2015 11:18 am
by shigure
This will give you some insight, why most of us do not wish to have a dungeon finder.

/Edit: Also you might want to check out the whole thread I linked for generally more information.


I agree most of the argument towards dungeon-finder,but my point is ; this no retail so we wont have any population near to it had.If we could have 2k players online at raid hours it will be the heaven for us.Another point is; if someone did not have any pve problems during vanilla there was 2 options
a)member of a Hardcore Raiding Guild
b)Lies
i wasted too much time for a simple MC run trying to find members,replace bad/disconnected/afk players.Come on now,the first thing you experience (in general) leaves a mark on you which seems the only right option/thing to do until a better way emerges.Why dont we use the system while defining it again on the way and implement it if it will cause a better playing experience?

Re: Dungeon and Raid Finder

PostPosted: Sat Feb 07, 2015 11:40 am
by ozzky
Kill wrote:This will give you some insight, why most of us do not wish to have a dungeon finder.

/Edit: Also you might want to check out the whole thread I linked for generally more information.

Corpsealot is probably the wisest man on the internet.
I love his videos!

Re: Dungeon and Raid Finder

PostPosted: Sat Feb 07, 2015 4:50 pm
by Ellarria
Vanilla wow was never meant for the super casual. dungeon/raid finder caters to the super casual.

Re: Dungeon and Raid Finder

PostPosted: Sat Feb 07, 2015 5:01 pm
by ozzky
If you compare World of Warcraft pre-tbc, to other mmo's that were big at the time like EverQuest - it was actually very casual.