AV 132 critical crash - possible cause

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AV 132 critical crash - possible cause

by Proctologist » Sun Jul 19, 2015 1:15 am

Yada-yada, let's get to it shall we.
(and I don't know if this has been stated already)

First of all we've confirmed through several AVs that the 132 error is a result of someone opening the scoreboard, and it's random but if both teams are full ~40v40 it causes some kind of loop and causes someone or several people to get this 132 error... A memory leak.

One confirmation of this is that throughout these AVs someone would open the scoreboard on a timed... ''Click'' and each time there were some people INSTANTLY getting the critical error.
How? Well it's the result of the following;

Did some quick search and found this code
void BattleGroundMgr::BuildPvpLogDataPacket(WorldPacket *data, BattleGround *bg)

And this is what keeps looping

*data << (uint32)(bg->GetPlayerScoresSize());

for(BattleGround::BattleGroundScoreMap::const_iterator itr = bg->GetPlayerScoresBegin(); itr != bg->GetPlayerScoresEnd(); ++itr)
{



What can we as players do?

NEVER, EVER, FOREVER OPEN SCOREBOARD!
Because it queries the server for the statistics and runs some occasional loop that causes the errors.
Last edited by Proctologist on Sun Jul 19, 2015 1:20 am, edited 1 time in total.

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Re: AV 132 critical crash - possible cause

by SnowFlakes » Sun Jul 19, 2015 1:17 am

Anyone that gets error 132 should be banned for exploiting the leaderboards.
oh, ok.
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Re: AV 132 critical crash - possible cause

by Codeine » Sun Jul 19, 2015 4:15 am

Soon as I join AV i get critical errors, disable all addons and trying again doesn't work just repeated crit errors soon as you log in while inside AV.

Anyone else have the same thing?
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Re: AV 132 critical crash - possible cause

by Lobreeze » Sun Jul 19, 2015 4:11 pm

Codeine wrote:Soon as I join AV i get critical errors, disable all addons and trying again doesn't work just repeated crit errors soon as you log in while inside AV.

Anyone else have the same thing?


Yes.
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