by Shmooglavoue » Mon Sep 14, 2015 5:30 am
This is just a guess, since I'm honestly not sure, but I think it's got to do with the randomizing algorithm for the "of the" items. Probably, somewhere in there, there's a calculation that has the stats measured for the item level, and in this one's particular case it would've landed on something like "stat=10.5" with the computer having a random chance of rounding it up or down.
Don't take my word for it though, I'm just guessing. I haven't rooted around the game files, nor do I have much programming knowledge, so anyone with more in-depth knowledge on this feel free to correct me.