Where is the challenge?

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Re: Where is the challenge?

by Dumdedum » Fri Sep 18, 2015 7:38 pm

Vanilla WAS hard. When it was current. People have had 10 years now to perfect strategy and builds now so it's a breeze, just like how content is at the end of any retail expansion.
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Re: Where is the challenge?

by Rec » Fri Sep 18, 2015 7:40 pm

plenty of challenge, go play current day WoW if you want to see less challenge
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Re: Where is the challenge?

by Sham » Sat Sep 19, 2015 1:49 am

Lmao. When people started playing WoW they didnt have a clue how to raid and deal with boss abilities. This is what made encounters hard. After killing much tougher and complex MoP/WoD bosses ofc things like Ragnaros would feel easy.
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Re: Where is the challenge?

by Kuroyu » Sat Sep 19, 2015 3:04 am

I have no problem with the development team deciding to make later raids artificially harder. Considering naxx is the true endgame, hopefully it's a true challenge.
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Re: Where is the challenge?

by gotmilk0112 » Sat Sep 19, 2015 3:21 am

Kuroyu wrote:I have no problem with the development team deciding to make later raids artificially harder.


No thanks. Feenix did that with some dungeons, and it's hell for new players. If you tune T1 content to be hard for full T1 raids, it'll be nigh impossible for anyone who isn't full T1, thus creating a paradox.
knotic wrote:wait this is 2015. blizzard didnt do this in 2015. year is non-blizzlike omg omg
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Re: Where is the challenge?

by forlorn » Sat Sep 19, 2015 4:06 am

Sham wrote:Lmao. When people started playing WoW they didnt have a clue how to raid and deal with boss abilities. This is what made encounters hard. After killing much tougher and complex MoP/WoD bosses ofc things like Ragnaros would feel easy.
Dumdedum wrote:Vanilla WAS hard. When it was current. People have had 10 years now to perfect strategy and builds now so it's a breeze, just like how content is at the end of any retail expansion.


This.
Both of these points are exemplified in a video clip I found some months ago. If you didn't feel like watching, it's a hunter using nothing but auto shot and the occasional tranq shot on Magmadar. No aimed shot, no multi shot - his mana is full for the entirety of the video. You see other shenanigans such as life draining warlocks, people running out of fear range for an extended amount of time. You get the drift. Now that knowledge of this game is so optimised the illusion of challenge that once existed in the early content of WoW is completely removed. I can't speak for AQ and on because I never experienced those raids before but from popular opinion supposedly that's where the fun (wiping) starts.

Clip:https://www.youtube.com/watch?v=O1u63VYwUd0
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