One concern that many wow players may have (especially from other private servers) are the healing co-efficients on different ranked healing spells and the percent of +healing added to it.
On TR for instance, they had the Rank 3 Healing touch (Druid) was much lower than the intended co-efficient value.
I don't have the exact values of what they are at the moment, but I do know some private servers had incorrect values for co-efficients on healing spells which (rank 3/4 was the bread and butter for druid healing in vanilla) made it worse while raiding/pvping.
Any insight or information about this for Nostalrius for all classes and the co-efficients for +healing to spells? and are they accurate like it was in Vanilla retail?
Imbaslap