by ZanathKariashi » Sun Dec 07, 2014 9:00 am
yeah, over on Rebirth only 2 people had Lionheart helm plans and only one person had the pants.
Basically any speciality crafting, will have a market. Armorsmithing is required for all the Dark Iron armor set (high fire resistance, must have), Tribal Leatherworking is needed for Hide of the Wild (best pre-Nef healing cloak). Basically everything from leatherworking or blacksmithing above 240 or so needs speciality training for it and is pretty damn nice either for raiding or in prep for raiding.
Tailoring is straight forward. Bags, bags, bags. And some of the crafted armors are quite nice for pre-raiding. Mooncloth is useful but I've found it's value drops as time goes on since the gear you make from it get replaced via carrying through ZG or MC once a guild is solidly geared enough to do so for new recruits.
Alchemy makes flasks (also resistance potions are extremely helpful) and transmutes arcanite.
Enchanting for enchanted leather/enchanted thorium. Also enchants and their mats in general.
Mining is the primary source of gems, which are pretty damn rare, and herbs will be in high consumption (also competition over Lotus spawns), leather not quite as much, but it might help to add some more hides or dragonscales to the vault.