broken LOS algorythm

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broken LOS algorythm

by fatra » Sun Mar 08, 2015 7:46 pm

Hello,
is it just me, or LOS algorythm is really broken?
I did encounter following events:
warriors charging trough trees
casting trough trees in WSG
agroing mobs behind trees
hunters sending pets when do not see player

I think this is issue number one and should be repaired with major priority.
fatra
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Re: broken LOS algorythm

by Antility » Sun Mar 08, 2015 8:01 pm

Pretty terrible attempt to bait people tbh
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Re: broken LOS algorythm

by fatra » Sun Mar 08, 2015 8:07 pm

I am just wondeing if its random bug or happens to everyone
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Re: broken LOS algorythm

by eotrampage » Sun Mar 08, 2015 8:08 pm

I think wsg is like that for everyone :(
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Re: broken LOS algorythm

by Bilandal » Sun Mar 08, 2015 8:42 pm

Troll detected.

Just dont listen. It's not true at all.

/vote for close



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Re: broken LOS algorythm

by fatra » Sun Mar 08, 2015 9:14 pm

Well i am pretty sure SOMETIMES i can cast spell on targets behind trees with small radius.
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Re: broken LOS algorythm

by mrmr » Sun Mar 08, 2015 11:34 pm

Search for PvP videos at 2005/2006 and you will see that's how it was back then.

Trees DO NOT stop the LoS.

Also, pets chasing stealth players is NOT a bug.
Again, video proofs are around.
I'm not root of myself.
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Re: broken LOS algorythm

by Fogtripper » Mon Mar 09, 2015 12:17 am

Bilandal wrote:Troll detected.

Just dont listen. It's not true at all.

/vote for close



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Re: broken LOS algorythm

by Ramzey » Mon Mar 09, 2015 6:08 am

fatra wrote:Hello,
is it just me, or LOS algorythm is really broken?
I did encounter following events:
warriors charging trough trees
casting trough trees in WSG
agroing mobs behind trees
hunters sending pets when do not see player

I think this is issue number one and should be repaired with major priority.


Welcome to Vanilla my friend. Working as intended.
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