Classes rework

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Re: Classes rework

by Mahuiztaccihuatl » Fri Apr 03, 2015 10:04 am

JimboPete wrote:Just fucking play BC when it comes out.


i already played bc, and vanilla. so why not bring the improved class mechanics of bc into vanilla?
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Re: Classes rework

by JimboPete » Fri Apr 03, 2015 10:13 am

Mahuiztaccihuatl wrote:
JimboPete wrote:Just fucking play BC when it comes out.


i already played bc, and vanilla. so why not bring the improved class mechanics of bc into vanilla?


For the same reason you drive a car to work
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Re: Classes rework

by Szabinger » Fri Apr 03, 2015 10:14 am

JimboPete wrote:
Mahuiztaccihuatl wrote:
JimboPete wrote:Just fucking play BC when it comes out.


i already played bc, and vanilla. so why not bring the improved class mechanics of bc into vanilla?


For the same reason you drive a car to work


Laziness?
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Re: Classes rework

by JimboPete » Fri Apr 03, 2015 10:15 am

Only stupid people walk to work

The rest of us ar cooking the planet like God intended
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Re: Classes rework

by Shiggs13 » Fri Apr 03, 2015 4:16 pm

JimboPete wrote:Only stupid people walk to work

The rest of us ar cooking the planet like God intended


Keep doing you Jimbo. Never change!
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Re: Classes rework

by Hawksworth » Fri Apr 03, 2015 4:58 pm

What an absolutely ridiculous idea, you launch a server based on a blizzlike vanilla experience, you draw a crowd of 5k plus and then start dicking around with a core aspect like talents...

Are you high OP, because you seem to have missed the point by a long way.

Excuse my incredulity but come on, of all the braindead suggestions...
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Re: Classes rework

by pakao » Fri Apr 03, 2015 5:36 pm

will never happen, luckily
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Re: Classes rework

by Faustz » Fri Apr 03, 2015 6:12 pm

Completely ignoring the question of whether this should be done, the actual implementation is a much larger undertaking that you can imagine.

Lets take 1 spec, prot paladins for example.

First you have the issue of gearing. Paladin tier gear is focused on healing not tanking and warrior tanks tend to use warrior tier which paladins obviously can't. What do you expect prot paladins to use in the later endgame? Are you going to start adding gear to the game?

Second, there is the question of making prot paladins viable mechanically. To start they need some form of taunt so you are already talking about adding spells to the game. Next to be anywhere close to warriors, they need to be able to avoid being crushed and crit consistently. So either you change the crush threshold from 4 levels to 3 like they did in 3.0 or you make holy shield 75% block up from 30% to make it on par with shield block and put them over CTC cap when it's up. Both of those changes would trivialize content. Then you have the mana pool issues.


And thats's just one spec. Basically it's a huge mess to even try.
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Re: Classes rework

by Corazon » Fri Apr 03, 2015 9:46 pm

JimboPete wrote:Only stupid people walk to work

The rest of us ar cooking the planet like God intended


My Hummer's engine also cooks bacon & flapjacks while I drive. And they said 8 MPG was a bad deal. :lol:
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