Line of sight in Vanilla

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Re: Line of sight in Vanilla

by Xarnius » Mon Apr 06, 2015 4:04 pm

Drain life doesn't interrupt after being LoSed on retail either.
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Re: Line of sight in Vanilla

by norm964bgb » Mon Apr 06, 2015 4:49 pm

weinercat wrote:
Lecat wrote:Hi ZanTheBonebreaker,

The purpose of Nostalrius is to offer an experience as close as possible to original game, including elements of gameplay that are contested.
Shooting through trees is allowed on original WoW. In Warsong gulch, a lot of terrain doodads can be fired through as well. It never happens with buildings though (if I am right). The LOS map of WSG gulch on Nostalrius is a very accurate copy of retail's version. In the case of Warsong, it is not even specific to Vanilla. That version of LOS map is still the one currently used on Blizzard's servers.


You can't shoot through wsg stumps on retail


But you could in vanilla.
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Re: Line of sight in Vanilla

by potcorn » Mon Apr 06, 2015 10:21 pm

I just got machine-gunned down by four murloc archers through a solid mountain in Redridge.

A mountain. Not a rock, or a tree. A mountain.
"b-but you're cryyyyinggggg because I said so, and mountains d-didn't break LoS on r-r-retail (which you d-didn't p-p-play for several y-years) because I s-s-said so...."
Last edited by potcorn on Tue Apr 07, 2015 11:20 am, edited 2 times in total.
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Re: Line of sight in Vanilla

by gerbodis » Mon Apr 06, 2015 10:54 pm

The LoS is actually a lot better than I remembered it being. For some reason I feel like LoSing NPC's is way better than in retail. Leveling a rogue sucks balls and I have to LoS a lot of casters and I am surprised at the number of things that count as LoS (trees, stumps, walls, pillars). As for PvP it was one of the things I kind of wanted to go mage for because I remember LoS in pvp being shitty, so you have that advantage, but also you have to remember this is Vanilla. Cloth wearers can easily get demolished in 1-3 hits by a melee class, unlike in WoD.

So, yeah they can hit you behind things but if you can beat their kiting and get to them you can kill them in a couple hits if you out gear them; which is another key pvp aspect of vanilla...out gearing your opponent..vanilla rewards dedicated players as is the nature of true MMOs. The more time you spend gearing your character the easier it will be to own players who have not put as much time in. Which is one of the reasons we all want to play vanilla.
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Re: Line of sight in Vanilla

by Lachis » Mon Apr 06, 2015 11:35 pm

The stumps are a little buggy. At some angles I can hit someone through them, other positions they are out of line of sight. AM following you out of LOS is correct, not dropping because of range is not correct. Stumps were NOT los in vanilla so we should be able to shoot through them and hills and other stuff like that.
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Re: Line of sight in Vanilla

by Antility » Tue Apr 07, 2015 12:17 am

everything you listed not only was there during vanilla, it is still there in retail so wtf are you crying about?

people are making this stuff out to be like the game is bugged or nost forgot to implement LoS

get over it, the LoS on Nost is the same its always been in retail.
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Re: Line of sight in Vanilla

by ZanTheBonebreaker » Mon Apr 20, 2015 9:41 am

potcorn wrote:I just got machine-gunned down by four murloc archers through a solid mountain in Redridge.

A mountain. Not a rock, or a tree. A mountain.
"b-but you're cryyyyinggggg because I said so, and mountains d-didn't break LoS on r-r-retail (which you d-didn't p-p-play for several y-years) because I s-s-said so...."

That's the main reason I even made this thread.
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