Impressions from Hack-Session

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Re: Impressions from Hack-Session

by Kill » Fri Feb 06, 2015 2:41 pm

whitekidney wrote:I can't say for sure, but I think I contributed to ~2 more hacks getting detected and fixed, including one of my private airstuck hacks from 1.12 which till this day has not been detected by any server.


That guy deserves a fcking medal! ;D
Also I agree with the rest of what he's saying.
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Re: Impressions from Hack-Session

by kovenant » Fri Feb 06, 2015 2:44 pm

whitekidney wrote:a big bunch of text


seems like you know what you are doing! (y)

i never ever interested into hacking / modifying or otherwise abusing the game.
it sounds very interesting on how you achieved this and what is possible to do against this.
it would be a good thing to have more hacking sessions in the future!

im more into keeping things working, and giving support in things :)
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Re: Impressions from Hack-Session

by whitekidney » Fri Feb 06, 2015 3:04 pm

kovenant wrote:
whitekidney wrote:a big bunch of text


seems like you know what you are doing! (y)

i never ever interested into hacking / modifying or otherwise abusing the game.
it sounds very interesting on how you achieved this and what is possible to do against this.
it would be a good thing to have more hacking sessions in the future!

im more into keeping things working, and giving support in things :)


Hacking & Abusing the game has always been in my interest, from the day I started playing the game. One of my first discoveries was discovering wallwalking many many years ago back in Dun Morogh.

The wallwalking collective was then formed ( this would later become Nogg-Aholic ) and tampering with the game files was starting to become a thing, model editing was born! - this was some of the most fun I have ever had in a video game.

Shortly after I remember hacks starting to become a normal thing. Hacks and bots. I always considered Hacks to be 'cheating' if that makes sense ( we still used hacks, but not for exploration & exploitation purposes ) and I never use hacks in my everyday playing, it is only for educational purposes.

Model editing and world editing is something I will continue doing, even on Nostalrius. Not for personal gain but for exploration & exploitation purposes. This will probably be frowned upon by the administrators & GMs, but hey, gotta relive them old memories.
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Re: Impressions from Hack-Session

by kovenant » Fri Feb 06, 2015 3:17 pm

im very interested! :)
if you have some documentation on how you did this in the early start and are willing to share this im interested.
For me purely as a learning instrument. if i need a hacking tool i would download one of the 2.5 million google hits.
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Re: Impressions from Hack-Session

by alucard001 » Fri Feb 06, 2015 3:33 pm

You have to keep one eye always on Ownedcore. There is from hacks comes and with no viruses.
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Re: Impressions from Hack-Session

by Gelbin » Fri Feb 06, 2015 4:43 pm

whitekidney wrote:Model editing and world editing is something I will continue doing, even on Nostalrius. Not for personal gain but for exploration & exploitation purposes. This will probably be frowned upon by the administrators & GMs, but hey, gotta relive them old memories.


Haha, I love your sence of enjoyment :-)

kovenant wrote:im very interested! :)
if you have some documentation on how you did this in the early start and are willing to share this im interested.
For me purely as a learning instrument. if i need a hacking tool i would download one of the 2.5 million google hits.


On model/world editing, you can find much information on Youtube/Google. I remember going to GM island by doing a world edit in Teldrassil on some server. They had an anti-cheat on using teleportation with CE, but not on world editing :p
"I won't stand for that!" - Gelbin Mekkatorque
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Re: Impressions from Hack-Session

by Aquane » Fri Feb 06, 2015 5:03 pm

anyone else remember <GRIZZLY> doing this on Q-gaming?

I sure do, and i hope the devs fix this crap right up before release

I don't wanna see people duping arcanite bars or mooncloth or sulfuron ingots or anything like that

http://postimg.org/image/5gvrukkgv/
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Re: Impressions from Hack-Session

by Redcap » Fri Feb 06, 2015 5:31 pm

That's my biggest concern too. On other servers it was the players themselves that really helped with catching hackers and 'sploiters with video evidence. There's not a lot that players can do to help though with duping and gold fabrication. I think the staff's pretty concerned with that issue and already has it covered though.
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