by Hatson » Tue Apr 21, 2015 11:36 am
I've said this many times before and I'll say it again.
There's a lot items and loot wrong on Nostalrius. At least if it's supposed to be in line with the progressive loot system. I have reported these and some have gotten fixed (like the weapon speeds of high lvl dungeon 2handers used to be wrong not so long ago and made those items useless in-game).
But there's still a lot of items with wrong stats for the current timeline and dropping at the wrong places.
Also a lot of quests that shouldn't be in-game are in-game. (They have items that should not be available in this patch we're on, we're technically PvE content and item wise on a amalgamation of patch 1.2 and 1.3 content, but not a complete one).
Just a few items I remember at the top of my head that currently have wrong stats in-game (they have POST item-update statistics, not PRE):
Bonereaver's Edge
Gravestone War Axe
Green Whelp Armor
Quest: +20 STR cooking food recipe in Silithus. Not supposed to exist in-game yet but I've already done that quest and learned the recipe. OP food go.
There's tons more but that's just what I remember as I'm writing this.
I had a PM discussion about some of these items and issues with Clank and he told me: "we could change it, but the tooltip will remain the same so player wont know what the spell is actually doing. That is why we didn't change all"
So apparently they can't change the tooltips, I don't know the database or programming lingo but sounds like it would be a simple matter to me. Guess I'm just ignorant on that topic.
I'll link the full convo if people want when I get home so I can puush it for ya'll.