Drain wrote:I think I've seen that before a long time ago. Seems familiar. That kind of rivals the experiences I used to have ganking too. It really brought out all the crybabies, which you'd later see all over the forum, as if they were forced to roll on PvP. Good times, before Blizzard wrecked the game to make them happy.
But I also used a NE Hunter. Quite amusing to have your stealth cat do the killing for you. Stealth cat and Eyes of the Beast was too much fun. I'd send the pet into towns on its own to kill players as Rogues and not even need to care if it died. One sinister thing I'd do is just place the cat on "hold" in a popular area such as Nessy, in stealth, on aggressive mode, while I'm in Shadowmeld somewhere(often AFK), and let it kill everyone that came along entirely on its own. Player comes in, cat ambushes from stealth, kills them, returns to stealth. I didn't have to do a damn thing.
I also dual boxed enemy chat channel, as Angwe, so it was amusing to see "Can someone kill this skull con angry cat killing everyone at Nessy camp?"
I'm not sure if i want to congratulate, or despise you for that xD - a little of both i suppose.
But i'd consider starting a raid with 30s-40s in that zone to bring down your cat - the scourge of nesingwarys camp.
Which brings me directly to point:
Wpvp needs those kinds of initiative and intervening readiness. People should be interested in grouping up together, even if ganked by 60s in a levelling zone.
By todays standards it's all rumours and dust - those old stories of raging wars which lasted for days, ignited by bold ganking attempts or mere trespassing alone. Similar to old "neverending" Alterac Valley, which i hope to relive as well.
And Tarren Mill, oh Tarren Mill...
Failing to succeed does not mean failing to progress.