Fluffnpuff wrote:Yea, ninja memories during the first instance run.
"Hmmm.. This weird window popped that says need, greed or pass. Well i need money, so i need this thing so i can sell it. Need"
Flawless logic.
Preacher had a drama time where someone else had this idea.. Greed was the "bad choice" because it sounded greedy.
Lamram wrote:Played a Tauren Hunter and leveled all the way from 1 to 45 thinking that Survival was Meele Spec and went duel wield strength axes. At least I had a pet!
>.> Survival is technically Melee and Traps spec.
AS FOR ME
Posted somewhere else, but I had no idea of the quest journal's existence. My only experience with MMOs before that was Ultima Online, a Warcraft 3 RP server, and the DnD cRPGs (..ok, NWN1 was the only MMOish one BUT STILL). Now the thing is UO had no quest journal, just an ingame one that you typed up notes and such for. The DnD ones (save for NWN) were literally just a log of everything important you'd been told about a specific quest with no indication of if you'd completed it or not. Ultima proper (I-VII because fuck VIII and IX) had no in game journal PERIOD so any notes you needed would be written by hand in a notebook.
Which brings us to WoW. Second I saw that
! I went out to the garage and got more notebooks to fill with descriptions of every quest along with rumors and such overheard in either trade or NPCs.. or just clued to by quest text. And I still have all of them, 6 characters worth of notes and such (The Glorious Lock King wasn't around in Vanilla, he was added in BC thanks to BElves finally being added.)