Viper wrote:2:The Lieutenants and Commanders, the Warmasters/Marshals should NEVER! respawn in Patch 1.5, if they are killed that's it. All other NPCs have much longer respawn timer (go check on WoD, after 10 years the blacksmith, reagent vendor, turn in quest giver etc need more than 30mins to respawn)
Please list the name of NPC among these doesn't follow this rules.
You mean the NPCs who should never respawn?
The NPCs who should never respawn are:
Captain Balinda Stonehearth/Captain Galvangar
Drek'Thar/Vanndar Stormpike
Wing Commander Slidore/Vipore/Ichman/Goose/Jeztor/Mulverick
Lieutenant/Commanders (all of them)
Korrak the Bloodrager
Master Engineer Zinfizzlex
Frostwolf Explosives Expert/Stormpike Explosives Expert
Frostwolf Warmasters/Stormpike Marshalls (all of them)3:The Marshals of the Stormpike are poorly positioned, the used to be in a line with Vanndar (original 4) and the other 4 spawning Marshals should be in a line opposite of Vanndar
Proof need to be provided: video or screenshot from retail Vanilla (up to 2006 regarding the date).
No proof on this, sorry, now screenshots from Dun Baldar Bunker found.5:Korrak the Bloodrager should be positioned at the field of strife, he got moved to Snowfall GY in 1.8.
Please provide a proof on that topic
Due to the avalanche, Korrak the Bloodrager and a small band of surviving Trolls have made the Snowfall Graveyard their new home. Players will find that Snowfall is now under Korrak's control and they must defeat Korrak and his Troll guards if they wish to take Snowfall. quote from official Blizzard patchnotes Patch 1.86:The NPCs in both mines respawn WAAAY to fast (the are on a 10min timer in retail)
Please provide a proof on that topic
Proof: Blizzards Alterac Valley, they never changed the respawn time of the mine npcs, they just lost their elite status7: Sometimes, looted items for turninquest just despawn while being in your inventory (despite being in Alterac zone the whole time), sometimes you just can't loot some of the items from a player's corpse.
Name of the corresponding items and proof that it should be kept in the inventory.
It happened to me on the first day of release, namely Armor scraps and all three types of Stormpike Meat. Yesterday however it seemed to work. All items (exepct beacons and assault orders handed by npcs (15min timers on them) sould remain in your inventory as long as you are in Alterac Valley zone (seen in the descrition of the items)9: The Frostwolf Explosives Expert/Stormpike Explosives Exerpt currently serve no purpose, in 1.5 AV should be landmines that hurt (north/south of the field of strife) and these landmines only dissapeared if you killed the Frostwolf Mine Layer (no new mines anymore if he died) and if you killed the Frostwolf Explosives Expert, the existing mines would no long detonate.
Please provide a proof.
http://www.wowhead.com/npc=13357/frostwolf-mine-layer
http://www.wowhead.com/npc=13356/stormpike-mine-layer
Also referred in the quests "Defusing the threat". These mine layers got removed in patch 1.10, though they are not mentioned in the patch notes. 14: Sometimes the archers won't shoot at you from towers/bunkers and keep melee mode even tho you are not near them.
A fix was already applied on archers, is it still the case? if yes, please provide the use case which will allow us to reproduce/fix the issue.