Ohhgee wrote:Bad idea
Experimental queue changes have all resulted in unforeseen negative side effects (wintrading, empty games, now more recently giant wave of AFKers and chinabots)
also, player pool would become too big. the honor system is already working with a higher player pool (AKA bigger 1st bracket) than it *should* be afaik.
finally the most obvious thing is that the servers being at different patches PvE wise would cause major imbalance.
- not a queue change, just more players
- player pool wouldn't increase as honor ranking is dealt with per server not per bg group
- it's kinda obvious that this can only happen when the servers are at the same patch, which is what nost is aiming for, the pve server is supposed to be progressing faster