Vorfidus wrote:I could really dissect this thread if I weren't on mobile. However, here's my take. GRIZZLY hasn't been around for months, plus they're not really a good example. You say people with bad Internet don't notice... Did you ever stop to think it's YOUR Internet? I play from the US and I get a stable 90-100ms, every day. When I started playing I had 140 with spikes, now it's stable (minus the occasional server spike, maybe once every few hours). Server cap would be dumb, considering the amount of players already on the server. Why should people not be able to raid because some guy is leveling his level 5 priest? The entire argument you've posted is very easily countered, and presents a ton of flaws.
i'm not exactly sure how GRIZZLY is irrelevant as we played during the time period where population peaked the most and experienced this very problem Zecov is describing. you don't notice it because you've been playing with it all along. go play on a server that is located near you and see the difference.
there is 100% lag due to population numbers. US players will not notice it because we already have delay due to ping, but euros have definitely noticed it that I have played with. mangos is not made to sustain peaks of 6-9k players, plain and simple.