Tosicx wrote:Odomiah wrote:When and how is this lagg gonna be dealt with?
It cannot be dealt with. No private server, including this one, can't handle this many players online.
Noticeable lag will always be present when there are more than ~5200 players online.
Only possible solution is to limit online population on 4500-5000 but no one wants that.
It can be dealt with. It's done countless times before.
I hope you played some launches and games with overpopulated servers.
Its done by opening new servers and allowing transfers to re-distribute population between servers.
And we all want laggless gameplay. 5, 3 or 9k ppl - idgaf.