Please fix mob view distance. Game is almost unplayable.

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Re: Please fix mob view distance. Game is almost unplayable.

by Kezzik » Mon Nov 30, 2015 7:20 pm

I understand your guys points on the fact that they do this to prevent lag. However, lag happens still even when there is less than 5,000 online. So, what is happening here? Yes, a large amount of people like 10,000 would cause stress to the server, I understand that. Lag happens no matter the population though from what I've seen.

This was happening/posted when there was 10,000 online. If you were online questing, it wasn't very fun like I said in OP. You could go do your quest, can't see anything, pull a mob, then 3 mobs come and kill you because you didn't see all of them due to the view distance.

Anyway, if it helps reduce lag that's fine for now, but this should be a bandaid fix, not a permanent one. If Nostalrius continues to grow, this will for sure need to be addressed.
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Re: Please fix mob view distance. Game is almost unplayable.

by Odomiah » Mon Nov 30, 2015 7:34 pm

Kezzik wrote:Anyway, if it helps reduce lag that's fine for now, but this should be a bandaid fix, not a permanent one. If Nostalrius continues to grow, this will for sure need to be addressed.


If its gonna grow it has to grow in number of realms.
As youtuber and passionate gamer you know that all other companies deal with same issue when it comes to overpopulated servers.

I've seen many ppl, especially that guy with anime avatar, saying that population has nothing to do with lagg.
I don't really see how they come up with such statements.

Also, i'm surprised that by now, Nost doesn't have 2nd pvp realm. It's more than obvious that they can't provide stable gameplay in peak hours. And when do you want stable gameplay more than in PEAK hours ??
It's when your buddies are online, it's when stuff is planned and carried out... and it's the time where you got to deal with these SERVER SIDE problems.

This is only realm where I lagg on 30-50ms :P
This is only realm where I can't see a damn alliance character if he moves away from me for like 4-5 secs after he ccs me. He just disappears from my sight without using any stealth stuff...
That's really NOT fun.

I do agree with you, with litreally every word you said.
And again, I propose opening a 2nd pvp realm and opening transfers to redistribute population, while closing character creation on currently existing realm.

It has been done countless times so far, it's only effective solution to provide fluent gameplay without laggs and normal visibility at any time.
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Re: Please fix mob view distance. Game is almost unplayable.

by Valandar » Tue Dec 01, 2015 1:06 am

Kezzik wrote:I understand your guys points on the fact that they do this to prevent lag. However, lag happens still even when there is less than 5,000 online. So, what is happening here? Yes, a large amount of people like 10,000 would cause stress to the server, I understand that. Lag happens no matter the population though from what I've seen.

This was happening/posted when there was 10,000 online. If you were online questing, it wasn't very fun like I said in OP. You could go do your quest, can't see anything, pull a mob, then 3 mobs come and kill you because you didn't see all of them due to the view distance.

Anyway, if it helps reduce lag that's fine for now, but this should be a bandaid fix, not a permanent one. If Nostalrius continues to grow, this will for sure need to be addressed.


Yes it is still lagging with 7k+ people on, so if they increase this it will even lag more. Your argument of "its already lagging who cares if it lags more?" makes no sense. If there is a 2 second delay now I do not want a 5 second delay, it makes a huge difference. I'm not saying I like this as a permanent issue, but this is clearly not permanent. They are doing it until they can figure out how to solve the underlying issue of population vs their host (and their 0 income).
Odomiah wrote:
If its gonna grow it has to grow in number of realms.
As youtuber and passionate gamer you know that all other companies deal with same issue when it comes to overpopulated servers.

I've seen many ppl, especially that guy with anime avatar, saying that population has nothing to do with lagg.
I don't really see how they come up with such statements.

Also, i'm surprised that by now, Nost doesn't have 2nd pvp realm. It's more than obvious that they can't provide stable gameplay in peak hours. And when do you want stable gameplay more than in PEAK hours ??
It's when your buddies are online, it's when stuff is planned and carried out... and it's the time where you got to deal with these SERVER SIDE problems.

This is only realm where I lagg on 30-50ms :P
This is only realm where I can't see a damn alliance character if he moves away from me for like 4-5 secs after he ccs me. He just disappears from my sight without using any stealth stuff...
That's really NOT fun.

I do agree with you, with litreally every word you said.
And again, I propose opening a 2nd pvp realm and opening transfers to redistribute population, while closing character creation on currently existing realm.

It has been done countless times so far, it's only effective solution to provide fluent gameplay without laggs and normal visibility at any time.


You've asked this multiple times, "Make a new pvp server, make a new server." The only way this would help is if they bought another dedicated sever to host another PvP realm. How do you think they are going to do that at this point when they are zero profit? They don't even accept donations..... It is impossible to just proclaim "BUY A NEW SERVER" when you have no idea how much it would cost or the process behind buying and hosting a server.
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Re: Please fix mob view distance. Game is almost unplayable.

by rewind » Tue Dec 01, 2015 1:09 am

Kezzik wrote:I'd rather deal with lag.

You definitely didn't play during the release :lol:
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Re: Please fix mob view distance. Game is almost unplayable.

by Kezzik » Tue Dec 01, 2015 1:22 am

I've seen severe lag with only a few thousand on, and not as bad lag with 7,000-8,000 on.
Last edited by Pottu on Tue Dec 01, 2015 5:43 pm, edited 1 time in total.
Reason: Removed quote pyramid
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Re: Please fix mob view distance. Game is almost unplayable.

by Odomiah » Tue Dec 01, 2015 9:48 am

Valandar, please, just shut up.
Seriously, you need to research before you come up with this ideas and statements that you THINK are valid.

I'm suggesting something what is done countless times before by every god damn gaming company, including this server to some point.
Nostalrius team tought they will solve the lagg problem by opening PvE realm. Yes, there was also an outcry by PvE crowd minority that doesn't like being KoSed... but in general Nost Team saw this as good opportunity to do what I'm suggesting they do again - redistribute population over 2 realms.

Well... world pvp makes vanilla what it is, so there is no doubt that PvP realm will always be dominant realm in terms of population and will never stop to grow. Never. Even when TBC comes out I seriously doubt vanilla pvp realm with ever go down below 6-7k.

They did accept donations. Here is a quote from Viper, administrator:

Handling this many players makes it increasingly difficult for us to develop on our Dev. realms, since it impacts the live server's performance, creating significant random lag when server reaches more than 5.000 players. We had to shut down three Dev. realms already. Consequently, the Dev Team can't work efficiently anymore.

New hardware is needed to suppress the lag and set a new world record. The cost of this hardware cannot be handled by our team alone, therefore a donation system will be available for a limited time (and limited cost) here. This donation will not be mandatory, nor give any reward: No hall of fame, no items in-game, it will only help us support the upkeep cost. A status of the donation will be available on the website.

Source https://forum.nostalrius.org/viewtopic.php?f=2&t=3903

Read that PLEASE, before replying on my posts. You do nothing but your own assumptions without any back up. For everything I say I can provide few links to back it up.
Do you homework before coming at someone bashing his suggestions.
You posted 0 valid points. You and many others....

If you like laggs, good. I and many others don't.
Kezzik said he would rather deal with lagg and than he says he wants bigger view distance. That won't happen unless they open 2nd pvp realm.
If they keep their attitude with staying on 1 pvp realm untill TBC comes out, you might get a short performance increase. But again, after 2-3 months new players will replace those who transfered on TBC realm and... here we go again.
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Re: Please fix mob view distance. Game is almost unplayable.

by Valandar » Tue Dec 01, 2015 6:15 pm

Your a funny guy. Its ironic that you're telling me to do research when you really have no idea what you are talking about. You do realize the PvP realm, PvE realm and all testing realms plus the website are hosted on the same dedicated server? Do you know what that means? Because if you need "links to back up everything i say" i can show you a couple of sources on how networking and dedicated servers work. If they opened another PvP realm on that dedicated server, people would flock to it no doubt. But that would put a huge strain on the server and make the latency over all servers go down. The amount of people will increase and spread out between the two servers. This will destroy and lower performance and increase latency accross all servers.

The only way opening another realm would help is if they bought another dedicated server to host it seperately. And im sure they dont have enough money from small donations in that forum, hardly anyone donates there. If you are really adament about opening a server then by all means start a crowdfund or petition for the players to keep donating until yall reach a goal for the server.
Also, who cares if it lags more? Everyone? This server isnt only home to Europeans, but people accross the world. You are just acting selfish asking for things that make life easier for yourself and not caring about how it effects others.
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Re: Please fix mob view distance. Game is almost unplayable.

by Codeine » Wed Dec 02, 2015 2:16 pm

Valandar wrote: the PvP realm, PvE realm and all testing realms plus the website are hosted on the same dedicated server


highly doubtful
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