Content progression and bugfixing

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Re: Content progression and bugfixing

by SFX » Fri Mar 20, 2015 11:50 am

There is prolly nothing to do about day one clears. The content is 10 years old, tactics are notoriously known, classes are mastered and all advanced addons are here for the taking.

The only way to join the top players is to become one. Or you can just progress with your own pace and do not worry about others too much.
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Re: Content progression and bugfixing

by Jackyy » Fri Mar 20, 2015 11:52 am

Elaith wrote:And? The hardcore pride themselves on how fast they clear content. If u don't like it maybe it's not the place for you


with the current relese plan, implying every raid up to AQ40 gets cleared within the first week, naxx would be out in 8 months.

which leaves very little room for the devs to fixx stuff properly, and other other players to experience stuff in its pre 1.5 form.

I have not problem about Grizzly, already congratulated them to their firstkills. But the staff inteted to make the speed depended on the firstkills, but i hope Grizzly made them change their mind a little^^ i mean 4 months until BWL (and the stats changed, mount changed depended on that) would not be much worse then 2 months, IMO.
Last edited by Jackyy on Fri Mar 20, 2015 12:02 pm, edited 3 times in total.
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Re: Content progression and bugfixing

by Brightey » Fri Mar 20, 2015 11:52 am

Szabinger wrote:Yea my personal problem is, that the servers dungeon release progression is based on the nolifer hc raiders progression.

You don't have to do diremaul until your ready :)
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Re: Content progression and bugfixing

by Elaith » Fri Mar 20, 2015 12:05 pm

Jackyy wrote:
Elaith wrote:And? The hardcore pride themselves on how fast they clear content. If u don't like it maybe it's not the place for you


with the current relese plan, implying every raid up to AQ40 gets cleared within the first week, naxx would be out in 8 months.

which leaves very little room for the devs to fixx stuff properly, and other other players to experience stuff in its pre 1.5 form.

I have not problem about Grizzly, already congratulated them to their firstkills. But the staff inteted to make the speed depended on the firstkills, but i hope Grizzly made them change their mind a little^^ i mean 4 months until BWL would not be much worse then 2 months, IMO.


Pre 1.4/Post 1.4 the difference in experiance is what, 0.01%?

When concerns about the release schedule were first brought up the standard fanboy response was how the raids and later dungeons should all be flawless as the 1st incarnation of Nos was a instant level 55 server, is this not the case?

If you are worried maybe you should petition the devs about their release schedule ;)
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Re: Content progression and bugfixing

by Jackyy » Fri Mar 20, 2015 12:16 pm

Ye it was more a concern towards the staff desicion. Not towards hardcore raiders.

That i wanna point out
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Re: Content progression and bugfixing

by Dzonatan » Fri Mar 20, 2015 12:37 pm

I fail to see the problem.

How is someone further in progression than you somehow a problem for your progress?
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Re: Content progression and bugfixing

by Jackyy » Fri Mar 20, 2015 5:31 pm

Dzonatan wrote:I fail to see the problem.

How is someone further in progression than you somehow a problem for your progress?


ironically my problem is more related to everythign outside the raid progression that will change because of the raid progression so fast.

Dire maul, item stats, epic mounts etc...

i am already farming like mad to get the epic mount item b4 it gets removed (50g atm on lvl 26, 40g more to go)
and consider while grinding the gold i get killed by horde 1 time each 15 mins, and it is a 15-20 min cropserun from GY to my farmspot) + the mops i grind are 4-5 lvls higher then me. only to get that f*cking mount in time because the other hurry with progress
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Re: Content progression and bugfixing

by Vaped » Fri Mar 20, 2015 6:05 pm

I'm tired of reading about all this "omg grizzly cleared MC already wah wah wah"
Yeah, they have dedicated players and the numbers to run MC, another guild does as well and they could only do 2 bosses, it's a difference in skill level i'd say.
But that's no reason to put a hold on rest of progression just so YOU can play catch up and get geared and clear MC before BWL is released.
On many live servers there was always that one guild on the server that were further in progression compared to the rest of the guild, and it's what made people "stand out" from the rest. If Nost decides to hold on release of BWL until everyone has a chance to fight rag then this is no different from retail easy mode.
Stop being casual, get to 60 and start raiding or stfu

Sidenote: MC isn't even hard, you kids are acting like they cleared AQ40, the PuGs that ran MC were offspecced and there was no communication in those groups. It's not retail where you can get randoms to clear a raid easily with no gear. If you have no gear you better at least have some type of communication if you want to be successful.

Also, Grizz has put more hours on this server than those who are leveling (including me). They have dedicated a lot more time to the server, no need to put shit on hold just because i can't level fast or "getting ganked by ally" (srsly who goes on a pvp server and complains abt gank? stop being a crybaby). If every private server held off on content to please those leveling, no Private server would ever last! a good amount of players doing the 1-60 grind reroll or quit playing before they even reach 60. Why should the staff listen to you when you're in that demographic?
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Re: Content progression and bugfixing

by Arise » Fri Mar 20, 2015 6:26 pm

Jackyy wrote:
Dzonatan wrote:I fail to see the problem.

How is someone further in progression than you somehow a problem for your progress?


ironically my problem is more related to everythign outside the raid progression that will change because of the raid progression so fast.

Dire maul, item stats, epic mounts etc...

i am already farming like mad to get the epic mount item b4 it gets removed (50g atm on lvl 26, 40g more to go)
and consider while grinding the gold i get killed by horde 1 time each 15 mins, and it is a 15-20 min cropserun from GY to my farmspot) + the mops i grind are 4-5 lvls higher then me. only to get that f*cking mount in time because the other hurry with progress

As usual in WoW I have trouble separating troll from stupid. But the epic mount is lvl 60 and will cost you 1000g (excl. discounts).

Edit:
On second thought I'm going for troll based on the 15-20 min. corpserun. :roll:
Last edited by Arise on Fri Mar 20, 2015 6:30 pm, edited 1 time in total.
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Re: Content progression and bugfixing

by Jackyy » Fri Mar 20, 2015 6:30 pm

i talk about the actual mount epic item (exluding skill), which is 100g minus discounts.
and atm in it's pre 1.4 form which is gonna get removed soon because of the fast raid progression, since server progression is raid progression based.
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