[DRAMA] Post all Dragons of Nightmare stuff here

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Re: [DRAMA] Post all Dragons of Nightmare stuff here

by Muhsogyny » Mon Feb 08, 2016 6:38 am

Simonich wrote:I can guess that all the capital afker hordes came with no will to pvp they were slaughtered like boars.. (If youre not exaggerating with numbers, i wasnt there)


There are plenty of reasons why horde is disadvantaged in world pvp due to the differences between paladin and shaman support classes. One big thing I've noticed is that a lot of pve hero shaman just don't understand how to pvp. Alliance warriors with blessing of freedom were running face first into horde zergs and no one was purging them (priests this is obviously your fault too, what the fuck is wrong with you).

There is very little difference in paladin playstyle for pve and pvp. You use all of the same heals (all two of them), faceroll cleanse, and blessing of protection casters that get low. The only real difference is applying freedom on cooldown. For shaman, there is a huge difference in playstyle. Chain heal, which is used a lot in pve, is not very good in pvp. Shaman don't purge in pve so a lot of them don't know how to use it in pvp. And my god, cleansing poison? I swear half of the shaman on this server aren't even aware they can do that. Meanwhile, alliance paladins never let viper sting get a tick off on anyone in their raids, ever.

There's also the simple fact that, because of how fucking awful the concept of shaman totems are, alliance players have some significant passive stat advantages from paladin blessings. The amount of movement in pvp makes totems just a pain in the ass. A shaman won't be close enough to give a warrior windfury and stay alive very long. And then there's how insanely bad it is that shaman totems are party-specific while paladin buffs are class specific.

The advantages alliance have simply from having paladins are insane, which is why Blizzard fixed that huge balance problem in BC. But all of that aside, the alliance raids were much more organized and that is ultimately why they succeeded.
Last edited by Muhsogyny on Mon Feb 08, 2016 6:42 am, edited 1 time in total.
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Re: [DRAMA] Post all Dragons of Nightmare stuff here

by Dodgemade » Mon Feb 08, 2016 6:40 am

Watch jawohl's stream. He is running around as a ghost for the majority of it and eventually the raid(s?) port out.

The horde head count was extremely high, but team NOPALITION's smaller forces struck with precision and swiftness that just could not be matched, even by the magnitude of the horde's billowing numbers.
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Re: [DRAMA] Post all Dragons of Nightmare stuff here

by stimz » Mon Feb 08, 2016 7:20 am

Muhsogyny wrote:
Simonich wrote:I can guess that all the capital afker hordes came with no will to pvp they were slaughtered like boars.. (If youre not exaggerating with numbers, i wasnt there)


There are plenty of reasons why horde is disadvantaged in world pvp due to the differences between paladin and shaman support classes. One big thing I've noticed is that a lot of pve hero shaman just don't understand how to pvp. Alliance warriors with blessing of freedom were running face first into horde zergs and no one was purging them (priests this is obviously your fault too, what the fuck is wrong with you).

There is very little difference in paladin playstyle for pve and pvp. You use all of the same heals (all two of them), faceroll cleanse, and blessing of protection casters that get low. The only real difference is applying freedom on cooldown. For shaman, there is a huge difference in playstyle. Chain heal, which is used a lot in pve, is not very good in pvp. Shaman don't purge in pve so a lot of them don't know how to use it in pvp. And my god, cleansing poison? I swear half of the shaman on this server aren't even aware they can do that. Meanwhile, alliance paladins never let viper sting get a tick off on anyone in their raids, ever.

There's also the simple fact that, because of how fucking awful the concept of shaman totems are, alliance players have some significant passive stat advantages from paladin blessings. The amount of movement in pvp makes totems just a pain in the ass. A shaman won't be close enough to give a warrior windfury and stay alive very long. And then there's how insanely bad it is that shaman totems are party-specific while paladin buffs are class specific.

The advantages alliance have simply from having paladins are insane, which is why Blizzard fixed that huge balance problem in BC. But all of that aside, the alliance raids were much more organized and that is ultimately why they succeeded.


The disadvantages horde have from f2p hoppers watching vurtne videos is bigger. Too bad you can't windfury totem frostbolt lollololl. Real horde teams back in the day stacked phys and had offensive dispellers who didn't suck ass.
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Re: [DRAMA] Post all Dragons of Nightmare stuff here

by weeezing » Mon Feb 08, 2016 8:14 am

http://bfy.tw/494f

Keep it coming boys, this is amazing
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Re: [DRAMA] Post all Dragons of Nightmare stuff here

by Filitz » Mon Feb 08, 2016 8:51 am

Muhsogyny wrote:There are plenty of reasons why horde is disadvantaged in world pvp due to the differences between paladin and shaman support classes. One big thing I've noticed is that a lot of pve hero shaman just don't understand how to pvp. Alliance warriors with blessing of freedom were running face first into horde zergs and no one was purging them (priests this is obviously your fault too, what the fuck is wrong with you).

There is very little difference in paladin playstyle for pve and pvp. You use all of the same heals (all two of them), faceroll cleanse, and blessing of protection casters that get low. The only real difference is applying freedom on cooldown. For shaman, there is a huge difference in playstyle. Chain heal, which is used a lot in pve, is not very good in pvp. Shaman don't purge in pve so a lot of them don't know how to use it in pvp. And my god, cleansing poison? I swear half of the shaman on this server aren't even aware they can do that. Meanwhile, alliance paladins never let viper sting get a tick off on anyone in their raids, ever.

There's also the simple fact that, because of how fucking awful the concept of shaman totems are, alliance players have some significant passive stat advantages from paladin blessings. The amount of movement in pvp makes totems just a pain in the ass. A shaman won't be close enough to give a warrior windfury and stay alive very long. And then there's how insanely bad it is that shaman totems are party-specific while paladin buffs are class specific.

The advantages alliance have simply from having paladins are insane, which is why Blizzard fixed that huge balance problem in BC. But all of that aside, the alliance raids were much more organized and that is ultimately why they succeeded.

tl;dr
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Re: [DRAMA] Post all Dragons of Nightmare stuff here

by milliondollar » Mon Feb 08, 2016 10:39 am

Was actually quite funny event. I wasn't at home and logged with my laptop to see this pvp event. Alliance pvp raid charged i saw mages, healers with 8k hp warlocks with like +9k hp, FPS went to 5-10 (thanks my old and loyal laptop) next frame loaded was dead. But this 600 vs 200 is ridiculous, i think horde had mby 300 players top in Hinterlands but it was getting late and most of us need to work on monday morning's so idk how many horde or alliance stayed until the kill. But i don't think there was at any point 800 ppl at all.

And to horde i think you should start working together before event's like this not when some of those 6-10 25 man grps who are at the spawn point gets the tag. With the same kind of Co-operation alliance had Horde would have killed lethon 5-10 mins after reset without any alliance ever standing a chance to even get there. Horde just shot themselves to the leg and gave alliance the chance to steal the kill.

Gz to the Guilds who got a kill! Don't think the next spawns are gonna attract this amount of guilds/players.
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Re: [DRAMA] Post all Dragons of Nightmare stuff here

by Darkwinjax » Mon Feb 08, 2016 11:41 am

look at these mongoloids who think horde wasn't working together XD

you just got leveled really fking hard friends
lookin like a school shooter when i walk into these halls
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Re: [DRAMA] Post all Dragons of Nightmare stuff here

by Koru » Mon Feb 08, 2016 11:45 am

Today
Honorable Kills: 269
Dishonorable Kills: 0

Yesterday
Honorable Kills: 952
Honor: 3399
__________________
This Week
Honorable Kills: 1221
Honor: 5030
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Re: [DRAMA] Post all Dragons of Nightmare stuff here

by alex85eu » Mon Feb 08, 2016 11:52 am

I was there for only an hour,but horde seemed to be dying as fast as if i was ganking lvl 20 players.
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Re: [DRAMA] Post all Dragons of Nightmare stuff here

by Simonich » Mon Feb 08, 2016 12:39 pm

Nice, well done to ally for winning this one.

But show some superiority and hold your crappy insults, it shows your lack of confidence irl
Was good to have you all

Hail The Red Dawn <3
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