Alrik wrote:They changed the garr alts behavior.
You can't do the same Tactic as DS in ths Vid. Does anymore.
We did the same thing as in the video last Tuesday, everything went fine. Unless I missed something, the staff indeed did some tweak to the Garr encounter to match its prenerf state, but that's what you see in DS video.
Basically, we have a tank tanking all the adds. When Garr is close to 50%, we have him Shield Wall & shit to handle multiple explosions. Not all of them explodes right at the same time, iirc it causes them to explode the next time they successfully hit a player, that's what I've been told, not quite sure. They however explode quite clause to each other for the tank CDs to hold the damage. If they don't he can use AoE taunt / a few bans from locks can be thrown in / a few OT can be used if he loses aggro on some of them near the end of the fight if they didn't blow up yet.