We sabotaged each other like 3 times each then it reset way faster for you the last time giving us a lot less time to regroup.
Did you guys wipe all by yourselves on it? We had same faction breath taunting...
QFT
There are plenty of reasons why horde is disadvantaged in world pvp due to the differences between paladin and shaman support classes. One big thing I've noticed is that a lot of pve hero shaman just don't understand how to pvp. Alliance warriors with blessing of freedom were running face first into horde zergs and no one was purging them (priests this is obviously your fault too, what the fuck is wrong with you).
There is very little difference in paladin playstyle for pve and pvp. You use all of the same heals (all two of them), faceroll cleanse, and blessing of protection casters that get low. The only real difference is applying freedom on cooldown. For shaman, there is a huge difference in playstyle. Chain heal, which is used a lot in pve, is not very good in pvp. Shaman don't purge in pve so a lot of them don't know how to use it in pvp. And my god, cleansing poison? I swear half of the shaman on this server aren't even aware they can do that. Meanwhile, alliance paladins never let viper sting get a tick off on anyone in their raids, ever.
There's also the simple fact that, because of how fucking awful the concept of shaman totems are, alliance players have some significant passive stat advantages from paladin blessings. The amount of movement in pvp makes totems just a pain in the ass. A shaman won't be close enough to give a warrior windfury and stay alive very long. And then there's how insanely bad it is that shaman totems are party-specific while paladin buffs are class specific.
The advantages alliance have simply from having paladins are insane, which is why Blizzard fixed that huge balance problem in BC. But all of that aside, the alliance raids were much more organized and that is ultimately why they succeeded.