A "warning" regarding server population

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Re: A "warning" regarding server population

by Keftenk » Tue Apr 28, 2015 2:12 pm

And then no one PvP's, yaaa!
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Re: A "warning" regarding server population

by ceen2 » Tue Apr 28, 2015 2:47 pm

Keftenk wrote:And then no one PvP's, yaapva!

Wpvp vs outgeared or outleveled chars is no PvP anyway.
In terms of PvP this server is just bullshit, some try hard kids ganking around since they never get above 1600 raiting on official servers.
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Re: A "warning" regarding server population

by Soyoen » Tue Apr 28, 2015 9:22 pm

Patch 1.4.1
"Honorless Target - Players who just land from a gryphon/wyvern, or step out of an instance will gain this buff for 30 seconds during which this target will give no contribution points if killed. This was originally implemented in the previous patch, but was kept invisible. "

Honorless whatnow? :mrgreen:
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Re: A "warning" regarding server population

by Præisten » Tue Apr 28, 2015 9:26 pm

Soyoen wrote:Patch 1.4.1
"Honorless Target - Players who just land from a gryphon/wyvern, or step out of an instance will gain this buff for 30 seconds during which this target will give no contribution points if killed. This was originally implemented in the previous patch, but was kept invisible. "

Honorless whatnow? :mrgreen:


We don't do it to get honor. We do it to grief people.
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Re: A "warning" regarding server population

by Præisten » Tue Apr 28, 2015 9:30 pm

Moonrae wrote:http://forum.twinstar.cz/showthread.php/95586-Dodgykebaab-s-review-teaser

Do not rule out Kronos ... just yet.

This server did well the first week. Now it's down to 400 (and still decreasing) pop total.
In half a year this server will be gone.
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Re: A "warning" regarding server population

by nervous » Wed Apr 29, 2015 1:18 am

Moonrae wrote:http://forum.twinstar.cz/showthread.php/95586-Dodgykebaab-s-review-teaser

Do not rule out Kronos ... just yet.


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Investing time into a 1x server on Twinstar's realm cluster that barely peaks at 600 players on US primetime 1 month into the server's life seems like a terrible way to waste 8-12 days /played. Especially when you consider that Kronos has been taken down for population issues before.
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Re: A "warning" regarding server population

by Busdriverx » Wed Apr 29, 2015 3:30 am

Mryul wrote:the hordes ganking the allies are being cunts toward the rest of the horde too, since they will have less people to fight in actual pvp


So that means the ally 60s who aren't queueing BGs are 'being cunts' towards the rest of the alliance, because they're making horde have to farm wpvp for honor


If AV isn't released soon the problem will get much worse, you can't expect a player on horde side who wants honor to sit in Org for 45-60 mins for a BG queue at non-peak times
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Re: A "warning" regarding server population

by Dormoon » Wed Apr 29, 2015 7:22 am

I am currently level 51 druid however levelling from 50 to 51 took 3 days of played due to continuous camps. I am thinking of rerolling horde since in 3 days of played time I can ding at least level 35-40 again.
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Re: A "warning" regarding server population

by pakao » Wed Apr 29, 2015 7:27 am

then reroll and stop whining like seriously, i didnt gank lowbies but im gonna start couse of you kids bitching

you think crying on forums will do any good? what do you suggest? ..
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Re: A "warning" regarding server population

by DrearyYew » Wed Apr 29, 2015 7:43 am

pakao wrote:then reroll and stop whining like seriously, i didnt gank lowbies but im gonna start couse of you kids bitching

you think crying on forums will do any good? what you suggest? ..


We suggest that Horde stop camping Ally for a few weeks. Seriously, just take a break from the game for a week or so, come back, and enjoy the battleground queues that actually pop at decent rates once Alliance have leveled. Of course, we all know that this won't happen. Horde's only way of gaining and maintaining PvP ranks are to gank low level characters repeatedly. The problem can only be solved by rerolling, or Developer intervention.

The Devs really need to think carefully about their coming actions. The server is actually extremely close to imploding, and if no action is taken, the server will die pretty quickly.
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