Simonich wrote:Everyone has their own way of seeing AV.
Who said your time is more important than us?
Take your own advice.
Simonich wrote:Everyone has their own way of seeing AV.
Who said your time is more important than us?
heradura wrote:Simonich wrote:Everyone has their own way of seeing AV.
Who said your time is more important than us?
Take your own advice.
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Simonich wrote:
Did you ever think that some people maybe like some lasting AVs? This is what I'm talking about people being ignorant. I earned the same rep in a 2hr battle you could earn in 3 40min battles (that have less chance to win). Only tho we had to do PvP which is fun and you only killed npcs. Everyone has their own way of seeing AV.
This is people being selfish. Who said your time is more important than us? How about we all have fun while you have to unfortunately PvP to get those items, or at least contribute to make some NPCs spawn that will attack the enemy base, and still get the same good (maybe better) Rep than rushing and making it pve.
Devs recently implemented some things just to discourage us to rush. And also made NPC spawns repeatable to encourage turtling (thanks to my bug reports)
Pause on pve, PvP keeps going on, and rep gains keep running from loots, while NPC assaults are being prepared. Don't be ignorant.
Simonich wrote:I never seen someone saying "fucking idiots stop rushing I want gold"
But I always see "stupid turtlers why do you prolong this its pointless"
Hammersplat wrote:Datruth wrote:
I don't think anyone is trying to turtle on purpose or even wants to.
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Goldesel wrote:just spam 10x /bg KORRAK IS UP and everyone will move to mid
also: https://www.youtube.com/watch?v=CMNry4PE93Y
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Ana wrote:Simonich wrote:I never seen someone saying "fucking idiots stop rushing I want gold"
But I always see "stupid turtlers why do you prolong this its pointless"
People hate on turtles for one simple reason: they're pointless from the battleground's flow perspective. Sure, you get to shoot at people and such, so it's fun, right? But tbh it's the kind of fun similar to the idea of an UD rogue ganking people in Menethil, with an obligatory wide homicidal maniac grin across his face. He's killing people. Yay. So what.
Consider these 2 scenarios:
#1 AB. Alliance has ST and LM, Horde has Farm and GM and recently capped BS. There's going to be a big battle at BS in about 30 seconds. What of it? Well, Alliance better try real hard to win in this attempt, or the next, or at the latest the 3rd one, because if they screw up, then Horde is gonna hit 1800 and then it's basically over. Oh, and Horde better try hard to hold the ground too, because they have a lead atm but one brilliant push may very well turn the tide still. There's a purpose.
#2 WSG. It's 1:1 and both sides are of the strong opinion that Defense is Good, and Killing People is Fun. So we have both teams planting 6 defenders on their base roof / balcony. They generally succeed in stopping the 3-man attacks from the other side. I'm sure they're proud of their pvp prowess, too. Barrels of fun.
See the difference? AV is the second kind of turtle, except made worse by the fact that 1) abusing consumables won't give you enough edge to do anything and 2) as the game drags on, it becomes even harder to proceed the game in any way (elite guards are a nightmare). Oh, you can push with riders or Ivus. Horde can kite riders to Drek and Ivus to tunnel entrance, respectively. And then back to a mindless drone levels of fun in the everlasting turtle. Yay.
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Simonich wrote:Datruth wrote:But any reasonable person should be able to see turtling is ridiculous as fuck in any kind of game/sport, but especially in AV since you can literally put the game on complete pause, unless your whole 40 man raid is exceptionally bad."
Pause on pve, PvP keeps going on, and rep gains keep running from loots, while NPC assaults are being prepared. Don't be ignorant.