Alterac Valley Dun Baldar Wall Jump Exploit

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Re: Alterac Valley Dun Baldar Wall Jump Exploit

by Conjure » Mon Oct 12, 2015 12:28 am

Ana wrote:So... since the latest patchnote reports that the lieutenants do not respawn, can they actually stop respawning? Please?


Yeah, they're still respawning, and they should not.
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Re: Alterac Valley Dun Baldar Wall Jump Exploit

by Niko » Mon Oct 12, 2015 1:04 am

the tears of shitter alliances finally losing 1hr dun'baldar bridge turtles
can't say I do nothing more than enjoy it.
Last edited by Pottu on Fri Oct 30, 2015 5:31 pm, edited 3 times in total.
Reason: Put some trousers on
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Re: Alterac Valley Dun Baldar Wall Jump Exploit

by Niko » Mon Oct 12, 2015 1:04 am

amazed that horde players actually (finally) started listening to backdoor tacs
Last edited by Pottu on Fri Oct 30, 2015 5:31 pm, edited 3 times in total.
Reason: Put some trousers on
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Re: Alterac Valley Dun Baldar Wall Jump Exploit

by Niko » Mon Oct 12, 2015 1:04 am

amazed that horde players actually (finally) started listening to backdoor tacs
Last edited by Pottu on Fri Oct 30, 2015 5:31 pm, edited 3 times in total.
Reason: Put some trousers on
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Re: Alterac Valley Dun Baldar Wall Jump Exploit

by Viper » Mon Oct 12, 2015 5:31 am

Will be applied next server restart.
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Re: Alterac Valley Dun Baldar Wall Jump Exploit

by Killstick » Mon Oct 12, 2015 6:40 am

Nice

I expected it to go to something like 50/50. AV atm is at the point where is should be. Due to the NPC it will always have that PVE feel to it. Its just more of a race now; thinking about what to attack, what to defend.

I've already seen allies staying back to defend against the backdoor. And when we get a non 60 on in the backdoor they usually agro some NPC's.

I think alliance will fix their speed a bit insteand of going for the full win (all bunkers all tower and galv down). I remember alliance hugging IB tower with the whole team. Atm horde leaves 5-10 in a bunker while rest moves on. Also Belinda is skipped alot of the time.

So if both sides finetune their strategies and the respawn of the elites is fixed AV will be balanced and exiting.
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Re: Alterac Valley Dun Baldar Wall Jump Exploit

by Rashgar » Mon Oct 12, 2015 8:03 am

Viper wrote:Will be applied next server restart.


Which wont have great effect since AV weekend is nearly over
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Re: Alterac Valley Dun Baldar Wall Jump Exploit

by Conjure » Mon Oct 12, 2015 8:31 am

Rashgar wrote:
Viper wrote:Will be applied next server restart.


Which wont have great effect since AV weekend is nearly over


Oh zip it, at least it's being done before next AV weekend hits up. Be grateful.
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Re: Alterac Valley Dun Baldar Wall Jump Exploit

by Cousin_nicky » Mon Oct 12, 2015 9:14 am

Bioness wrote:They didn't respond because this isn't an exploit, nor will you ever see more than a handful of people ever doing that.


> Wall jumping
> Not an exploit

I'll use this as reference once ZG is released and I wall-jump out of the instance and pull bosses without clearing any trash.

Ever crossed your mind that you not caring about the problem doesn't necessarily mean it's not an exploit? Passing terrain you shouldn't be able to bypass, even though it was possible in vanilla retail, was a bannable offense. People wall-jumping to aid-station, got punished.

Theres this weird acceptance of bugs on this server, as long as they existed in vanilla, it's seemingly OK. Even though it wasn't ok back then and you got banned for exploiting it.

That being said, I honestly don't care.
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Re: Alterac Valley Dun Baldar Wall Jump Exploit

by Kil » Mon Oct 12, 2015 10:09 am

Cousin_nicky wrote:
Bioness wrote:They didn't respond because this isn't an exploit, nor will you ever see more than a handful of people ever doing that.


> Wall jumping
> Not an exploit

I'll use this as reference once ZG is released and I wall-jump out of the instance and pull bosses without clearing any trash.

Ever crossed your mind that you not caring about the problem doesn't necessarily mean it's not an exploit? Passing terrain you shouldn't be able to bypass, even though it was possible in vanilla retail, was a bannable offense. People wall-jumping to aid-station, got punished.

Theres this weird acceptance of bugs on this server, as long as they existed in vanilla, it's seemingly OK. Even though it wasn't ok back then and you got banned for exploiting it.

That being said, I honestly don't care.



Because it says 'Exploit' in the title of the thread does not mean it is an exploit. Because it says 'Wall Jump' in the title of the thread does not mean it is.

This your first time Vanilla? I can understand the confusion comparing the zerg 5 min rush that AV became to the pre-nerf AV. These guys aren't jumping on top of the citadel and pulling Van for an instant win. This is how AV was designed.

Lets talk about the Wall Jumping Exploit alliance use to get over the horde walls hur hur.
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