Working Summoning Stones

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Re: Working Summoning Stones

by alucard001 » Sat Mar 07, 2015 11:26 am

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Re: Working Summoning Stones

by eunuck1 » Sat Mar 07, 2015 12:48 pm

WoW Icon 16x16 Patch 1.7.0 (13-Sep-2005):
You will no longer be kicked from the meeting stone queue when a player declines a group invite or when inviting someone that is already in a group.
You will now be informed that you have left the meeting stone queue when the group leader logs out.
Tanks and Healers will now be immediately added to the group by the meeting stone when they are the 5th member of the group.
You can now be added to a group by the meeting stone when that group contains characters that have disconnected.
WoW Icon 16x16 Patch 1.6.0 (12-Jul-2005): Players now receive an error message if they try to join a meeting stone queue and are in a raid or are not the party leader.
WoW Icon 16x16 Patch 1.5.0 (2005-06-07):
Innkeepers around the world now have a gossip option that lets you join a meeting stone directly from the innkeeper rather than going to the location of the meeting stone. Also these Innkeepers will now have background lore about each of the dungeons.
Levels Required for meeting stones have been increased. The intent is that a group will not receive party members from a meeting stone that don't really have a chance of completing the dungeon.
Meeting Stones have had their rules for what players are grouped with what other players relaxed. This means groups who use meeting stones (or innkeepers) should have their groups formed much more quickly than they were previously.
WoW Icon 16x16 Patch 1.3.0 (07-Mar-2005): Meeting Stones added.
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Re: Working Summoning Stones

by NicolasMage » Sat Mar 07, 2015 1:29 pm

Drooppi wrote:Do you really care about ending up in a group with 4 rogues and a warrior? If so, ask them to set it up yeah.


You forgot to include that stupid enhancement shaman who refuses to accept that he's a healer.
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Re: Working Summoning Stones

by eotrampage » Sat Mar 07, 2015 4:01 pm

yeah its needed but first all the dumb nostalgia has to die down or people here start crying
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Re: Working Summoning Stones

by NicolasMage » Sat Mar 07, 2015 5:14 pm

eotrampage wrote:yeah its needed but first all the dumb nostalgia has to die down or people here start crying


Wrong and wrong, people want to play Blizzlike vanilla, not just for nostalgia reasons but because it also makes sense.

If you're going to add aspects like summoning stones to make life easier, you might as well also add dual-spec, mix healing with spell damage, reduce the mount cost and level and add more flight paths and graveyards.

Hell, while we're at it... Lets make raids more challenging and add arena so people can play ranked pvp instead of just grinding honor.

And to top it all off, we might as well just change the name from "blizzlike vanilla" to "The burning crusade".

_____


If you want all that custom shit, fuck off to Kronos.
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Re: Working Summoning Stones

by Hatson » Sat Mar 07, 2015 6:29 pm

NicolasMage wrote:
Drooppi wrote:Do you really care about ending up in a group with 4 rogues and a warrior? If so, ask them to set it up yeah.


You forgot to include that stupid enhancement shaman who refuses to accept that he's a healer.


You'll like me then. I'm Enhancement, but so far always end up healing dungeons or elite quests.
Spec doesn't matter at these levels, anyone who can heal can manage it just fine to help the group progress.
Especially nice when you have like 3 hybrids in a group. Happened in SFK, the bugged pull where u pull like 15 mobs, we breezed through it cuz we had 2 shamans and 1 druid. Lots of mana to share the heals.
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Re: Working Summoning Stones

by eotrampage » Sat Mar 07, 2015 6:36 pm

NicolasMage wrote:
eotrampage wrote:yeah its needed but first all the dumb nostalgia has to die down or people here start crying


Wrong and wrong, people want to play Blizzlike vanilla, not just for nostalgia reasons but because it also makes sense.

If you're going to add aspects like summoning stones to make life easier, you might as well also add dual-spec, mix healing with spell damage, reduce the mount cost and level and add more flight paths and graveyards.

Hell, while we're at it... Lets make raids more challenging and add arena so people can play ranked pvp instead of just grinding honor.

And to top it all off, we might as well just change the name from "blizzlike vanilla" to "The burning crusade".

_____


If you want all that custom shit, fuck off to Kronos.


You are so elite, now fuck off and die please loser
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Re: Working Summoning Stones

by NicolasMage » Sat Mar 07, 2015 6:47 pm

Good job Hatson, you know how to play your class properly. Enhancement is a leveling/PVP spec.

As for you Eotrampage, do you really expect people to take you seriously? If you do, you should re-think your entire life.
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Re: Working Summoning Stones

by eotrampage » Sat Mar 07, 2015 6:55 pm

NicolasMage wrote:Good job Hatson, you know how to play your class properly. Enhancement is a leveling/PVP spec.

As for you Eotrampage, do you really expect people to take you seriously? If you do, you should re-think your entire life.


explain yourself?
Because I give a rude response to someone being an arrogant asshole towards me? OH NOES THE HUMANITY
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Re: Working Summoning Stones

by NicolasMage » Sat Mar 07, 2015 7:52 pm

Your first comment was arrogant: "yeah its needed but first all the dumb nostalgia has to die down or people here start crying"

The simple reponse to arrogance is arrogance.

And again, if you want all the customc rap that isn't Vanilla, go play Kronos.
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