Is the ZG race going to be televised?

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Re: Is the ZG race going to be televised?

by notgunnahappen » Mon Nov 30, 2015 6:18 pm

rekc wrote:Please report the bugged Hakkar on the bug trackers. I only see two people reporting there. If we don't all report it will never get fixed.

Hakkar is currently a clown fiesta because MC reduces threat by like 75% and thus he becomes nearly un-tankable at a certain point.


you can still brute force him down with preraid/MC+ gear without a problem

aka any raid guild having problems with this hakkar should take a serious look at your roster quality
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Re: Is the ZG race going to be televised?

by varth » Mon Nov 30, 2015 6:43 pm

The other issue I've seen is Bloodlord levels every kill instead of every 3 which makes that fight extremely unforgiving.
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Re: Is the ZG race going to be televised?

by Nano » Mon Nov 30, 2015 7:20 pm

We're looking into the Hakkar Mind Control dropping complete threat bug; it likely has to do with some general MC mechanics and is a top priority for us.

As for Bloodlord, he is intended to gain a level every kill instead of every 3. He was nerfed later in the patch cycle to only gain a level every 3rd kill and it's our policy to pursue pre-nerf versions of bosses. So this is not a bug, it's a design choice.
Please report any issues you have to the Bugtracker
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Re: Is the ZG race going to be televised?

by Suzumiya » Mon Nov 30, 2015 8:01 pm

Nano wrote:As for Bloodlord, he is intended to gain a level every kill instead of every 3. He was nerfed later in the patch cycle to only gain a level every 3rd kill and it's our policy to pursue pre-nerf versions of bosses. So this is not a bug, it's a design choice.


Hmm I wonder why it was nerfed...

http://i.imgur.com/tzTCtB3.jpg

DING! MOTHERFUCKER!

*Although, Nano, regarding the "Watch" mechanic of the Broodlord fight, regardless of if the person being watched does anything or not, Bloodlord will still charge and kill them. In the image above you can see a bit of raid chat discussing this; I may make a bug report later when I get better evidence. It doesn't make the encounter ridiculously hard like the Hakkar bug, because after a while we just ignored the charging and zerged the hell out of him.
Last edited by Suzumiya on Mon Nov 30, 2015 8:06 pm, edited 4 times in total.
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Re: Is the ZG race going to be televised?

by Gardash » Mon Nov 30, 2015 8:02 pm

notgunnahappen wrote:you can still brute force him down with preraid/MC+ gear without a problem

aka any raid guild having problems with this hakkar should take a serious look at your roster quality


wegotabadass.jpg
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Re: Is the ZG race going to be televised?

by Garfunkel » Mon Nov 30, 2015 8:07 pm

notgunnahappen wrote:you can still brute force him down with preraid/MC+ gear without a problem

aka any raid guild having problems with this hakkar should take a serious look at your roster quality

How?

If you go hard, the DPS will go past the tanks - doesn't matter how many warriors you have - and then gets one-shotted. If you're lucky, a rogue pops evasion and stays alive for few hits but that's it.

If you go soft, the healers will eventually go past the tanks and then gets one-shotted because eventually Fade/BoP will be on cooldown and druids don't even that those.

I'm sure there's a proper combination of classes and specs that can bruteforce him down in T2 gear but come on, don't act like every raid in good gear can do it if they just l2p. Because you only come across as an arrogant idiot.
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Re: Is the ZG race going to be televised?

by DeeMarie » Mon Nov 30, 2015 8:13 pm

All problems can be solved by hunter kiting.
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Re: Is the ZG race going to be televised?

by sownu » Mon Nov 30, 2015 8:31 pm

Garfunkel wrote:
notgunnahappen wrote:you can still brute force him down with preraid/MC+ gear without a problem

aka any raid guild having problems with this hakkar should take a serious look at your roster quality

How?

If you go hard, the DPS will go past the tanks - doesn't matter how many warriors you have - and then gets one-shotted. If you're lucky, a rogue pops evasion and stays alive for few hits but that's it.

If you go soft, the healers will eventually go past the tanks and then gets one-shotted because eventually Fade/BoP will be on cooldown and druids don't even that those.

I'm sure there's a proper combination of classes and specs that can bruteforce him down in T2 gear but come on, don't act like every raid in good gear can do it if they just l2p. Because you only come across as an arrogant idiot.


Just get few tanks so when last one drops aggro, first is already again above healers and dps who can manage threat well
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Re: Is the ZG race going to be televised?

by Imbaslap » Mon Nov 30, 2015 9:21 pm

Suzumiya wrote:
Nano wrote:As for Bloodlord, he is intended to gain a level every kill instead of every 3. He was nerfed later in the patch cycle to only gain a level every 3rd kill and it's our policy to pursue pre-nerf versions of bosses. So this is not a bug, it's a design choice.


Hmm I wonder why it was nerfed...

http://i.imgur.com/tzTCtB3.jpg

DING! MOTHERFUCKER!

*Although, Nano, regarding the "Watch" mechanic of the Broodlord fight, regardless of if the person being watched does anything or not, Bloodlord will still charge and kill them. In the image above you can see a bit of raid chat discussing this; I may make a bug report later when I get better evidence. It doesn't make the encounter ridiculously hard like the Hakkar bug, because after a while we just ignored the charging and zerged the hell out of him.



hahahahaha.. +1


also, you can kite hakkar around in circles to avoid the MC and kill it. ritual and even a pug killed it last night by doing it.
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Re: Is the ZG race going to be televised?

by Gilnash » Mon Nov 30, 2015 9:29 pm

Nano wrote:We're looking into the Hakkar Mind Control dropping complete threat bug; it likely has to do with some general MC mechanics and is a top priority for us.

As for Bloodlord, he is intended to gain a level every kill instead of every 3. He was nerfed later in the patch cycle to only gain a level every 3rd kill and it's our policy to pursue pre-nerf versions of bosses. So this is not a bug, it's a design choice.



almost none of nost bosses are prenerf whats this argument Oo
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