Dr. Doom wrote:karndogg wrote:its cause its 2016 and everyone solved wow. thats why you dont see anyone with dungeon set tier 0 and everyone has truestrike shoulders
Pretty much. Every raiding guild uses add-ons that tells them what to do, add-ons that decurse for them, they all read guides written by people who rather than let others learn, ruined the experience by spoiling every detail of the fights and published it all, along with one (not the only mind you) way to kill them.
Add on top of this that the 1.12 talents are far superior to the 1.0 talents that Molten Core was shipped with and designed around, along with raid mechanics being more straightforward and simple than what we got in wotlk or so, and you get the result you get.
In short, the fights aren't truly hard and the community is filled with minmaxing toxic people, who will simply tell you what spec to use, what to gear to use, where to stand, what spells to use, what spells to not use, etc. One thing that appealed to me from a vanilla server was it being possible to play the game fresh and maybe live all those stories about learning mistakes. The way people operate here, simply makes it impossible to have that and frankly, raiding becomes very unappealing. It's like a poorman's version of the mythic raiding scene in retail, with datamining and world first competitions.
There were guides , and people telling you how to play back then too. and add-ons that helped you decurse(namely decursive - that was later banned by blizzard) so none are valid points except the talent tree changes.
St0rfan wrote:A guild raid where everyone have pre-raid bis, full enchants and full consumables will kill rag before the first dive.
2005:
- Noone used pre-raid bis gear. Warriors in valor gear etc.
- Noone used addons (bigwigs, decursive etc)
- Noone knew how to spec efficiently.
- Noone stacked consumables
- Noone used optimal enchants.
- Noone knew the tactics and mechanics of the bosses.
- Most people who played wow had never played an MMO before.
2016:
- Pre-raid bis is required by most guilds.
- Bigwigs is required by most guilds
- Class leads of most guilds will make sure people dont have a shitty spec.
- Consumables are required by most guilds.
- Optimal enchants is required by most guilds.
- Most people know the tactics.
- Most people have played several MMOs before.
I dis-agree with you completely, even back then guild use addons, (decursive) and spec efficiently, and stacked consumables and optimal enchant and tactics for bosses they did not play other mmos true, that's why wow so magically but that has nothing to do with wow's toughness.
Also as for aq40 or 20 being hard - yesterday i saw a stream of the ptr aq20, by what seemed like random people, They just went in and killed trash no planning - no cc, nothing, then they got to the first boss, and simply charged into him and killed him with no problem, they did the same thing for the second boss at which point i just gave up and closed the stream.
yes aq 20 was easy, but it wasnt "5 men (normal) dungeon with epic gear" easy cc and planning was still required even by high end guilds.
Setup wrote:people with thousands of hours of playing vanilla WoW are good at playing vanilla WoW
people without thousands of hours playing vailla WoW aren't very good at playing vanilla WoW
cool thread
Did you bring this pearl of wisdom from some sacred shrine in India ?
Seriously if those numbers impresses you you havn't played vanilla, some bosses took months to kill even for really good guilds. those, hours your mentioning is nothing.
zmandude24 wrote:The main reason is people know exactly what to do on the bosses and how to play their class. In fact, if you want a core spot in any decent guild on this server, you better follow the optimization instructions that no one knew of in retail vanilla. You can easily kill every boss released atm with 40 people who don't have downs.
Right because core spot in decent guild back then was simply given to you because your nice and pretty..
You had to work just as hard if not more, and follow in-guild guides and instructions, some guilds had their own build addons you where forced to use and what not..