azreal313 wrote:Phigure wrote:I've noticed this too and the simple answer is that mobs have different armor.
working as intended.
Exact same thing happens with mobs with high resistances for casters i.e. Elementals, afaik its working fine.
Yep, but we are talking about different things. Against a mob with 0 armor, sinister strike hits for 200. Against a mob with 2200 it hits for 115ish. Against a mob with 4400 armor it hits for 105ish.
I initially chose poor targets to fraps, not realizing there'd be that much of an armor difference, but only out of sheer excitement that i finally hit a mob for more than 105 for the first time in 3 levels. i am now frapsing more mobs as i get a free minute here and there and i will upload that video when i am done.
bottom line: mobs with 2200-2600 armor are taking 43% less damage. mobs with 4400 armor are taking 50% less damage. i have searched for a calculation on how armor mitigation works in vanilla wow but could not find one and i am hardly a theorycrafter anyway. if anyone knows how it works we can put this to rest one way or another.