Dark nights allowed?

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Re: Dark nights allowed?

by whitekidney » Tue Feb 24, 2015 2:17 pm

mrmr wrote:
whitekidney wrote:Editing player models has no actual gameplay benefit other than the difference in visuals.

Once again...that's just your (wrong) idea.

...and besides, you didn't answer about:
how do you target "THAT PARTICULAR SQUISHY MAGE, COMING IN THE MID OF THE OPPOSITE ZERG"?


Please, answer me....or maybe you already did? Tabbing through 25 people packed together?
That's very efficent, for targetting a particular enemy player, right? Worst case scenario, you won't even be able to target it....but you know better....

What a great player, not using his mouse for targetting...you must be PRO for real.

I've told you before, it really gives them no benefit at all.
If you are having problems clicking on objects / players in the game I suggest you either get glasses or practice your mouse arm / muscles, because if you are having issues _targeting_ another player then I don't know what else you will have issues with. Should the staff make the herbs bigger for you so it's easier for you to collect them?

I never said I was pro, neither did anyone else. No one will take you seriously if you keep throwing stupid comments like that out there.
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Re: Dark nights allowed?

by mrmr » Tue Feb 24, 2015 2:26 pm

whitekidney wrote:I've told you before, it really gives them no benefit at all.
If you are having problems clicking on objects / players in the game I suggest you either get glasses or practice your mouse arm / muscles, because if you are having issues _targeting_ another player then I don't know what else you will have issues with. Should the staff make the herbs bigger for you so it's easier for you to collect them?

I never said I was pro, neither did anyone else. No one will take you seriously if you keep throwing stupid comments like that out there.

You didn't answer my question about targetting once more.

...and it doesn't matter if I have problems or not.

Does changing the gnome model to a tauren give you a BIGGER area to click or not?
If it does, then it's clearly an unfair advantage. Like it or not.

Also, I ask for some repercussion from the staff to this "whitekidney" for yet another offensive post.
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Re: Dark nights allowed?

by Momoh » Tue Feb 24, 2015 2:42 pm

tab targeting isn't efficient, obviously having binds for targets is the most efficient however since its vanilla, and since you cant focus 1-3 or target 1-3 in big battles, mouse clicking targets seems like the most logical.

I get some people bashing mrmr because he types like a cringe autist, but he isnt wrong in this case =)

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see you fellas on the release date
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Re: Dark nights allowed?

by alucard001 » Tue Feb 24, 2015 2:53 pm

Where did you get that .mpq? What's the original thread?
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Re: Dark nights allowed?

by Soyoen » Tue Feb 24, 2015 3:06 pm

The thing with this specific edit I posted regarding the lights is from my perspective something which could even be considered to put the player using it in a disadvantage during the nights against other players (and some cases environment aswell). I know for a fact that I wont be using it even if it's allowed for the first 25 or so levels as I really can't be arsed to be ambushed by a group of mobs I didn't see due to the darkness (filthy casual I know :D).

Modelchanging a gnome with noggenfogger (bastards :mrgreen: ) into a Tauren or likewise could indeed be substantial in PVP, and I'm glad a discussion is arising on the matter (although I am not mainly a PVPer so I'll leave that to the other contributors). Whenever a conclusion comes forth though I would love to see the two subjects treated independent of another, or atleast in this case I would like to believe there is a difference between the two.
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Re: Dark nights allowed?

by TheLockKing » Tue Feb 24, 2015 3:57 pm

mrmr wrote:
whitekidney wrote:I've told you before, it really gives them no benefit at all.
If you are having problems clicking on objects / players in the game I suggest you either get glasses or practice your mouse arm / muscles, because if you are having issues _targeting_ another player then I don't know what else you will have issues with. Should the staff make the herbs bigger for you so it's easier for you to collect them?

I never said I was pro, neither did anyone else. No one will take you seriously if you keep throwing stupid comments like that out there.

You didn't answer my question about targetting once more.

...and it doesn't matter if I have problems or not.

Does changing the gnome model to a tauren give you a BIGGER area to click or not?
If it does, then it's clearly an unfair advantage. Like it or not.

Also, I ask for some repercussion from the staff to this "whitekidney" for yet another offensive post.


Remember kids, never argue with an idiot. He'll bring you down to his level and beat you with experience.


Back to the topic at hand. It would be nice for some official word. Even better if they said "Oh ya, we're actually making nights WAY DARKER."
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Re: Dark nights allowed?

by SanderP » Tue Feb 24, 2015 5:06 pm

mrmr wrote:
Regnam1 wrote:You should bind targeting to ur keyboard or use a razer naga..


Also why is it hard to do that?. .. wat about gnomes using noggen fogger to make urself smaller? (this was abused alot in vanilla wow) .. there is a way to model edit so only ur char becomes the other race like tmorph(there is a version out there for 1.12.1)

First of all, you shouldn't tell me "how to play WoW".
Second of all....tell me, you smart-asses...how do you target "THAT PARTICULAR SQUISHY MAGE, COMING IN THE MID OF THE OPPOSITE ZERG"?

I bet you have a keybind for every squishy-mage out there...right?
Do you have a keybind for all the healers around?

Gosh, you're so godly-good at this game...I'm ashamed how bad I am....


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Re: Dark nights allowed?

by SanderP » Tue Feb 24, 2015 5:08 pm

mrmr wrote:and it doesn't matter if I have problems or not.


True. :lol:
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Re: Dark nights allowed?

by Shadowlurk » Tue Feb 24, 2015 5:10 pm

So I understand that MPQ edits are not allowed here (and are supposedly detected by Nos's anticheat).

Is there any further use to this thread? Or are we still arguing about MPQ edits?
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Re: Dark nights allowed?

by ozzky » Tue Feb 24, 2015 5:35 pm

Soyoen wrote:The thing with this specific edit I posted regarding the lights is from my perspective something which could even be considered to put the player using it in a disadvantage during the nights against other players (and some cases environment aswell).

Well if you give "dark nights" a green light that would mean the admins must start putting up rules on this is allowed that is not etc. It's much easier to find cheaters if all MPQ edits are against the rules.
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