sloasdaylight wrote:bellerophon wrote:I don't even think the notion of a "validity of a spec" is coherent. You choose how to spend 51 talent points, not choose 1 out of 3 "specs." Strictly speaking you can only really talk bout the utility of a specific talent build with 51 points specified. A "resto spec," for instance, is not automatically more "valid" than a "feral spec." Of course, optimal builds for pve or pvp or whatever specified purpose will take specific forms and have more talent points spent in one of the three trees than in others. But there is no more reason to expect that any spec to be good for raid or pvp than to expect that every single talent to be good for raid or pvp. If you choose 51 points at random it's not going to be as good as choosing them carefully.
I've got a couple hairs on my head that could use splitting while you're at it.
The way vanilla trees and abilities are set up, it's pretty clear that there are some that are just better for endgame raiding/PvP than others. Boomkins will not see as many spots in raids as resto druids, simply because of how their abilities coincide with their specs. Prot pallies are the same way, as are enh shaman. Yes, they all have their uses and with the proper player behind the keyboard, all the specs can be at least decent in most contexts, however for the majority of players, there are inherent flaws in the class design of Vanilla that will preclude some classes from seeing more than a modicum of success at high levels of game play if they're specced out of a particular tree or two - ergo, they're not a valid choice for late game raiding/PvP.
I'm saying it's not an inherent flaw. Why should Boomkins get as many raid spots as resto druids?
The way vanilla trees and abilities are set up, it's pretty clear that even in resto tree some talents are just better for endgame raiding/PvP than others. If you want all specs to be equal, why not make all individual talents equal as well, so that you can just choose whatever and do fine?
I just don't see any fundamental difference between wanting to raid as ret or feral or whatever and wanting to raid as a warlock using Searing Pain rather than Shadowbolt. It's not to say that these people have unreasonable desires; it's entirely understandable that they'd want to something like that. But if the game mechanics doesn't encourage it, it's not a flaw in the game.