So I heard this server was good BUT...

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Re: So I heard this server was good BUT...

by Robotron » Wed Oct 28, 2015 2:41 am

World first Ragnaros was in April, before Dire Maul came out.
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Re: So I heard this server was good BUT...

by Tinkertown » Wed Oct 28, 2015 2:51 am

Dire Maul was released in March. Raggy died in April.
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Re: So I heard this server was good BUT...

by Lorilay » Wed Oct 28, 2015 2:52 am

Youfie wrote:This Rogue isn't lacking the 40 AP Juju, it didn't stack with Firewater on retail (it does on Nostalrius, it's on the Bug Tracker, and it is to my knowledge the only buff-stacking issue on the server).


Sure it did...check out the buffs on this (awful) rogue from Vis Maior on their first Patchwerk kill: https://www.youtube.com/watch?v=2U3Rr1tgpgI
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Re: So I heard this server was good BUT...

by Rylox » Wed Oct 28, 2015 3:08 am

Lorilay wrote:
Youfie wrote:This Rogue isn't lacking the 40 AP Juju, it didn't stack with Firewater on retail (it does on Nostalrius, it's on the Bug Tracker, and it is to my knowledge the only buff-stacking issue on the server).


Sure it did...check out the buffs on this (awful) rogue from Vis Maior on their first Patchwerk kill: https://www.youtube.com/watch?v=2U3Rr1tgpgI

That is the green (strength) Juju. The 40 AP is black.
Last edited by Rylox on Wed Oct 28, 2015 3:11 am, edited 1 time in total.
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Re: So I heard this server was good BUT...

by Youfie » Wed Oct 28, 2015 3:09 am

Lorilay wrote:
Youfie wrote:This Rogue isn't lacking the 40 AP Juju, it didn't stack with Firewater on retail (it does on Nostalrius, it's on the Bug Tracker, and it is to my knowledge the only buff-stacking issue on the server).


Sure it did...check out the buffs on this (awful) rogue from Vis Maior on their first Patchwerk kill: https://www.youtube.com/watch?v=2U3Rr1tgpgI

Nah. Like many other buffs, you could have both buff on you, but you would get 40 RAP (since Water is MAP anyway) and 40 MAP as well, the highest MAP value would be applied to your character. Just like you can have an Elixir of Intelligence and AI on you at the same time, despite its non-stacking state with Arcane Intellect for instance.

See sources here : https://report.nostalrius.org/plugins/tracker/?aid=793

(Anyway, it's not the point of this thread :p).
Last edited by Youfie on Wed Oct 28, 2015 3:12 am, edited 1 time in total.
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Re: So I heard this server was good BUT...

by Youfie » Wed Oct 28, 2015 3:10 am

Rylox wrote:
Lorilay wrote:
Youfie wrote:This Rogue isn't lacking the 40 AP Juju, it didn't stack with Firewater on retail (it does on Nostalrius, it's on the Bug Tracker, and it is to my knowledge the only buff-stacking issue on the server).


Sure it did...check out the buffs on this (awful) rogue from Vis Maior on their first Patchwerk kill: https://www.youtube.com/watch?v=2U3Rr1tgpgI

That is the Green (strength) Juju the 40 AP is black.

Indeed. I didn't even looked at the video, since it was possible on retail to have both buff on you so the video wouldn't prove anything anyway, even if he had the right buff on the video ;).
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Re: So I heard this server was good BUT...

by Robotron » Wed Oct 28, 2015 3:13 am

He didn't even use Slice and Dice at all... See what I mean about people not knowing fuck all about this game? VM was a cutting-edge, top world guild back then, and this Rogue didn't even have SnD keybound. And as others said, wrong Juju.
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Re: So I heard this server was good BUT...

by crime » Wed Oct 28, 2015 4:07 am

I really think your all missing the point, i hate to break it to you fan boiz but your not THAT much better than the world best players 10 years ago. The kill times on all private servers are ridiculous when compared to the top 10 raiding guilds in vanilla. In MC gear, not even fully geared out MC gear guilds are killing rag before sons - that was simply not possible on retail, even the professional guilds couldnt do that.

As for saying bosses couldnt have had DR because the admins on private servers would know about it and have programmed it, stop trolling. Theres a huge amount of the scripting for all of wow that has never, and will never be made public. The spell coefficients for example have never been made public. What we have are peoples backward engineered best guesses and they cant be confirmed because retail patched to TBC 7 years ago. (Good example of this is druid regrowth, the coefficient currently adds the +heal to the hot not the direct heal but on retail it added it to both - but it cant be proved so no private server will 'fix' it).

Regardless of what any of you say look at the pure hard stats. Average to BAD guilds are killing bosses faster than the professional top 10 guilds at an equivalent time. That can't be explained by "random shitter X understands the game better than world best mage did".

Also, a personal pet peeve of mine, 99% of the player base on private servers grew up playing on other private servers were the same bullshit was propgated because the servers are all fundamentally broken. ALL private servers are not, and never will be vanilla like. Anybody who didnt raid at a high level in vanilla has no business trash talking ppl who say the private servers are over tuned - you didnt play - you dont know. I did play, i do know. Private severs are fundamentally easier and always will be (if for no other reason that its the 1.12 talent build so all the classes have the late vanilla dps boosts).

Stop being bad, accept this is slightly easier and enjoy it for what it is - a very well made server thats still a huge amount of fun to play on.
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Re: So I heard this server was good BUT...

by Syphonize » Wed Oct 28, 2015 4:21 am

One thing I will say I have noticed is off are boss resistances. As far as I can tell (unless the addon detecting resistances is seriously wrong), a fair number of bosses have no resistances to any element at all. Now, I couldn't tell you the correct resistance values off the top of my head as that would be fairly impossible, but they do seem much lower on here.

I've always played a caster and never played melee so I couldn't say if boss armor is off as well, but that is one possible explanation.
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Re: So I heard this server was good BUT...

by Tinkertown » Wed Oct 28, 2015 4:59 am

crime wrote:As for saying bosses couldnt have had DR because the admins on private servers would know about it and have programmed it, stop trolling.


While resistance and armor values can be off, there was no overall "bosses take less damage" in vanilla. It isn't about the devs here being unable to miss it, but about the thousands of players who did the raids all missing it. Spells didn't hit for less on bosses than on other targets, they just hit less often and were sometimes partially resisted (some spells were binary resist, others partial resist).

And the quality of players even in top guilds were often absolutely horrible. Just look at that video from the World First Ragnaros. https://www.youtube.com/watch?v=Br1hXGXJ7Tg That was very much how it was. Sure, not everyone was horrible, but you should note that the rogue we are following is 2nd on the damage meter, and he isn't exactly playing very well. When you look around at the players in the raid you will notice how people are using really suboptimal gear overall.

The top guilds in the world back then weren't good by our standards, they just weren't. They got better as vanilla progressed, but when MC was current content....
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