crime wrote:As for saying bosses couldnt have had DR because the admins on private servers would know about it and have programmed it, stop trolling.
While resistance and armor values can be off, there was no overall "bosses take less damage" in vanilla. It isn't about the devs here being unable to miss it, but about the thousands of players who did the raids all missing it. Spells didn't hit for less on bosses than on other targets, they just hit less often and were sometimes partially resisted (some spells were binary resist, others partial resist).
And the quality of players even in top guilds were often absolutely horrible. Just look at that video from the World First Ragnaros.
https://www.youtube.com/watch?v=Br1hXGXJ7Tg That was very much how it was. Sure, not everyone was horrible, but you should note that the rogue we are following is 2nd on the damage meter, and he isn't exactly playing very well. When you look around at the players in the raid you will notice how people are using really suboptimal gear overall.
The top guilds in the world back then weren't good by our standards, they just weren't. They got better as vanilla progressed, but when MC was current content....