Major Bug - Incorrect (low) Damage

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Re: Major Bug - Incorrect (low) Damage

by JimboPete » Fri Mar 27, 2015 8:50 pm

Is this real life?

You now don't know how armor works?

You aren't a theorycrafter?

You know it's wrong because you hit less hard on targets with more armor?

There is diminishing returns on armor, every point is worth less than the previous point, but it is still an effective stat.

I'm really not sure what the hell you are trying to say.
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Re: Major Bug - Incorrect (low) Damage

by JimboPete » Fri Mar 27, 2015 8:59 pm

After much searching for you, here's the formula:

Code: Select all
% Reduction = max{[Armor / (Armor + 400 + 85 * Enemy Defense)] * 100%, 75%}


Now go hit things a few hundred times, where you know the armor and levels compared to yours, and tell me the results in a spreadsheet.

Source: http://roguecrap.blogspot.com/2005/12/b ... umlae.html
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Re: Major Bug - Incorrect (low) Damage

by auk » Fri Mar 27, 2015 9:05 pm

trave wrote:
azreal313 wrote:
Phigure wrote:I've noticed this too and the simple answer is that mobs have different armor.

working as intended.

Exact same thing happens with mobs with high resistances for casters i.e. Elementals, afaik its working fine.


Yep, but we are talking about different things. Against a mob with 0 armor, sinister strike hits for 200. Against a mob with 2200 it hits for 115ish. Against a mob with 4400 armor it hits for 105ish.

I initially chose poor targets to fraps, not realizing there'd be that much of an armor difference, but only out of sheer excitement that i finally hit a mob for more than 105 for the first time in 3 levels. i am now frapsing more mobs as i get a free minute here and there and i will upload that video when i am done.

bottom line: mobs with 2200-2600 armor are taking 43% less damage. mobs with 4400 armor are taking 50% less damage. i have searched for a calculation on how armor mitigation works in vanilla wow but could not find one and i am hardly a theorycrafter anyway. if anyone knows how it works we can put this to rest one way or another.

until you show data you just look silly. saying "vs 25% damage reduction my ss hits for 105" means absolutely nothign to me. do it 50 times in a row vs the same mob. then 50 times in a row vs a different mob. then come post your results. your vague impressions are of very little interest to me, especially when your thread title is "MAJOR BUG- INCORRECT DAMAGE"

i've leveled melee and caster classes in vanilla. it is sometimes surprising the range of armor that you come across but you can use it to your advantage too by finding mobs with very low armor and killing them very quickly.
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